oh it's a new monster let's get killed so we can know how he detect us !
oh it's a new monster let's get killed so we can know how he detect us !
don't see the link between casual and dying to see how a mob detects you .Casual players can do that easily ...
For you in a perfect game you should have a lot of boring timesink ... i thought game was an entertainment !
Being generally careful around mobs brings a realism to the game. Speculating what mobs look aggro, or finding that something is and having to fight it at the spot is entertaining to me.
Placing an indication that this particular monster is going to come after me if i go near it sounds ridiculous, and casual. I'm sorry its just how i feel.


Not to mention the most of the mobs themselves used to give a fair warning before they agroed you, that was removed with Mob AI.Being generally careful around mobs brings a realism to the game. Speculating what mobs look aggro, or finding that something is and having to fight it at the spot is entertaining to me.
Placing an indication that this particular monster is going to come after me if i go near it sounds ridiculous, and casual. I'm sorry its just how i feel.
yup that would be fun , but if you have to go from a pt A to a pt B and there is a lvl 90 monster , which the species only exist as 80 + lvls you are forced to stupidly die just to see if it aggro with sound or vision is just stupid .Being generally careful around mobs brings a realism to the game. Speculating what mobs look aggro, or finding that something is and having to fight it at the spot is entertaining to me.
Placing an indication that this particular monster is going to come after me if i go near it sounds ridiculous, and casual. I'm sorry its just how i feel.
You don't seem to understand i said it was stupid to die to learn how to avoid a mob !
Please explain.
I never died finding out if a monster was agressive or not. It's pretty easy to Agro a mob and...you know run away from it. If you were too lazy to do it right don't blame the game.
here is the start :



And you are trolling. Looking at a monster you can probably 80% guess if it will aggro or not... It's not about getting killed to see if it will aggro or not, it's taking the time to think about it... not the game giving you some red circle candy and telling you if it does.
But you know... people don't like to use their brain
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