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  1. #191
    Player
    Shura's Avatar
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    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by Biggs View Post
    I still play ff tactics fairly regularly, and by today's standards, the graphics are crap. Plenty of people, and more I might add than those that play xiv, still play the hell out ffxi, and it's over a decade old. Minecraft looks like an Atari game and sold millions.

    This game in its current version had some of the best Mmo graphics on the market, and it tanked. So my question to people complaining about graphics and 2.0 would be, did you really expect you would have your cake and eat it too? Making games is about managing available resources to run your game. I for one will gladly trade the ridiculous things people are worried about graphically for better story and deeper gameplay.
    FFXIV did indeed fail but it was never because of the graphics, it was simply developed bad, the story was horrible and had no endgame or deep engaging content. The current version after all the updates is a 100x better and last i checked, they didn't need to downgrade the graphics in order to add in all that content.

    I too play a lot of old sprite based games, but comparing FF Tactics which was developed close to 15 years ago proves nothing. If tactics was first released this generation and looked like the original ps version im sure there would be a shit load of ppl who would complain about graphics. As already stated, even if they did completely cut out the animation, im sure everyone is still gonna play ARR but it would be nice to get a dev response on the subject. Id personally rather have the enhanced movement animation over chocobo feathers flapping when u jump.
    (2)
    Last edited by Shura; 09-06-2012 at 01:50 PM.

  2. #192
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shura View Post
    FFXIV did need fail but it was never because of the graphics, it was simply developed bad, the story was horrible and had no endgame or deep engaging content. The current version after all the updates is a 100x better and last i checked, they didn't need to downgrade the graphics in order to add in all that content.

    I too play a lot of old sprite based games, but comparing FF Tactics which was developed close to 15 years ago proves nothing. If tactics was first released this generation and looked like the original ps version im sure there would be a shit load of ppl who would complain about graphics. As already stated, even if they did completely cut out the animation, im sure everyone is still gonna play ARR but it would be nice to get a dev response on the subject. Id personally rather have the enhanced movement animation over chocobo feathers flapping when u jump.
    The content in 1.0 is still bare bones and the animation is 1 of the many reason ppl don't bring melee to a lot of stuff.
    (0)

  3. #193
    Quote Originally Posted by Firon View Post
    The content in 1.0 is still bare bones and the animation is 1 of the many reason ppl don't bring melee to a lot of stuff.
    No, the reason is because it's easier to stack BLM and BRD for things, they get locked too btw.
    (0)

  4. #194
    Player
    Makwa's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    34
    Character
    Makwa Ironwill
    World
    Faerie
    Main Class
    Marauder Lv 50
    Really? I don't like the animation in the current version. o_o
    Of course, I was used to XI when I played, and thought we moved slower and clunkier in XIV. Maybe it's because I play a Roe, dunno. Aren't the male races done by the same mocap anyway?
    I liked Aion's movement, but then again "WoWclonegtfo" probably applies.
    (0)

  5. #195
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by Firon View Post
    The content in 1.0 is still bare bones and the animation is 1 of the many reason ppl don't bring melee to a lot of stuff.
    I Agree 1.0 is still seriously lacking in terms of content, but my point was the condition of the game at launch was not because of the graphics People don't bring melee to a lot of stuff simply because the current server system is horrible, its so horrible that it even effects simple movement, such as evading Eruptions but that is a server issue and not an Animation issue as already stated by dev team. In the 25th anniversary video Yoshi admits to the issue and said they were building Data centers in different parts of the world to deal with it. Not having the animation is not gonna be a deal breaker for anyone, everyone is still gonna play ARR but would just be nice to get some official information on the subject since unlike the grass issue, the high quality movement animation made FFXIV stand out compared to a lot of other MMOs so losing the feature would be a shame.
    (0)

  6. #196
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Nemy View Post
    The fallacies here are too many to address...

    I'll give it a try later.
    Don't bother, I am not even sure you know what fallacies are.


    Quote Originally Posted by Shura View Post
    FFXIV did need fail but it was never because of the graphics, it was simply developed bad, the story was horrible and had no endgame or deep engaging content. The current version after all the updates is a 100x better and last i checked, they didn't need to downgrade the graphics in order to add in all that content.

    I too play a lot of old sprite based games, but comparing FF Tactics which was developed close to 15 years ago proves nothing. If tactics was first released this generation and looked like the original ps version im sure there would be a shit load of ppl who would complain about graphics. As already stated, even if they did completely cut out the animation, im sure everyone is still gonna play ARR but it would be nice to get a dev response on the subject. Id personally rather have the enhanced movement animation over chocobo feathers flapping when u jump.
    "Last you checked" lol You know someone on the staff personally that told you over a beer or something; "Yeeaaahhhh, we COULD have kept the graphics in 2.0 looking killer with all this new stuff we're adding, but then we remembered we really hate making money and were like, forget it!" ???

    And the point you make about about why xiv failed proves my initial point about graphics not being the end all be all in what determines a games success. Also, while tactics wasn't made recently, Minecraft was, with even worse graphics than tactics, an the masses loved it.

    They also said the gamescom footage was run basically at ps3 specs. We should just wait until we see the beta to decide how we think it should look.
    (1)
    Last edited by Biggs; 09-06-2012 at 01:03 PM.

  7. #197
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    While there was a uniqueness to the lean that I enjoyed... I will gladly gut it with my staff and serve it on a plate to Extreme Ifrit myself if it means I'll be able to dodge his cracks without server delay.
    (0)

  8. #198
    Player

    Join Date
    Mar 2011
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    261
    Quote Originally Posted by Biggs View Post
    I still play ff tactics fairly regularly, and by today's standards, the graphics are crap.
    I still play tetris. That doesn't stop me from being disgusted by Aion-tier mmo's with awful world design and animation.

    Quote Originally Posted by Biggs View Post
    Plenty of people, and more I might add than those that play xiv, still play the hell out ffxi, and it's over a decade old.
    Because the people who built FFXI, built it to last. XI's world design can arguably stand next to many "current generation" mmo's. The people who actually have seen XI on decent PC's would know what i mean. You don't even need your nostalgia goggles to appreciate Sky, even today. FFXI's team provided an amazing feel to their game by the standards of that time. Remember we talk about a time where 2002 WoW was considered current generation.

    FFXIV's team, at least the people responsible for the atmosphere (including animation) succeeded in providing the same level of quality FFXI did at its time. Nobody had ever seen such amazing animation and feel to the character movement in an mmo since. And now the work of those animators could just be thrown away.

    Quote Originally Posted by Biggs View Post
    Minecraft looks like an Atari game and sold millions.
    Minecraft SELLS this aesthetic. It didn't sell millions of copies despite looking like an Atari game, it sold because of its simplistic boxy environment.

    Quote Originally Posted by Biggs View Post
    This game in its current version had some of the best Mmo graphics on the market, and it tanked.
    It didn't tank BECAUSE of its "graphics" it tanked DESPITE of it. So what is your point exactly?

    Quote Originally Posted by Biggs View Post
    So my question to people complaining about graphics and 2.0 would be, did you really expect you would have your cake and eat it too?
    My question to you would be, Do you expect the mechanic that you gave your car to for a broken windshield to say : Well mister Biggs, we fixed your windshield, but remember those awesome brakes you had that made driving so pleasant? Well we kinda got rid of them. (?)

    We all know that they could fix the animation lock without having to completely throw away the current animation. Copying and pasting generic moving animation was the EASY way to do it, ruining one of the best things that made this game feel different than others in the process. (if that is the case indeed)

    Quote Originally Posted by Biggs View Post
    Making games is about managing available resources to run your game. I for one will gladly trade the ridiculous things people are worried about graphically for better story and deeper gameplay.
    You should really play single player games.

    Primarily, an MMO's job is not to tell you a good story. There are different genres / mediums that can do that infinitely better from books to single player rpgs.

    An MMO's job is to make you feel that you're in a vibrant, believable world. Not necessarily realistic, but believable. The quests, the story, and dialogue, are all secondary. The focus is on you and the rest of the players. If you ask ANYONE about their experiences of FFXI, they wont tell you about the story line, but THEIR OWN stories, THEIR OWN experiences with other people in Vanadiel.

    I don't even remember the storyline of FFXI, but travelling from Bastok to Jeuno with a couple of friends, was one of the things i will never forget. If the game looked and felt like WoW it wouldn't be the same. And animation plays a huge role here.

    inb4 tl;dr but anyway, i'm sorry.
    (4)

  9. #199
    Player
    Diraco's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Dirac Quin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50

    Needs More Physics

    The current animations are great and all, but what I'd really like to see is something like this for character movement animations:
    http://www.youtube.com/watch?v=0ea-CXxBEYg
    Such a system would at least keep my character from floating off the ground or getting his feet clipped partway into it! I was quite disappointed to see floating characters in XIV after years of seeing them float in XI. It would be swell if the monsters got the same treatment, especially if their posture can adjust for changes in ground slope to prevent their tails/etc. from going through the ground.
    Newer video:
    http://www.youtube.com/watch?v=29ZEvxwq_F8
    (1)
    Last edited by Diraco; 09-06-2012 at 01:33 PM.

  10. #200
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    Mar 2011
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    Quote Originally Posted by Diraco View Post
    what I'd really like to see is something like this...
    Well me too, but if your video is 3, and the current animation is 2, help us not to go back to 1.
    (1)

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