Quote Originally Posted by Alhanelem View Post
Oh look, it's the job making game again.

"wave of jobs?" atm as far as I can see we're just getting the "missing classes" (musketeer, arcanaist) and jobs for those classes (???, arcanist). Anything beyond that will probably be in an expansion.

"the more jobs the better!"
- I'd rather have a few jobs done right than a bunch of jobs with less thought behind them.

DRK is one of the few I see people talking about that's likely to come anytime soon, but I don't know that it would go off gladiator, I think marauder would be far more likely.
I'd like it if you didn't belittle the subject. I put some serious time and effort into making a speculation guide. Perhaps I'm wrong about my speculations, but I like to think I'm making a good contribution to the game by breaking down each job and figuring out how this rigid system works for the greatest amount of possibilities for the best results of a job. You apparently did not even look at the speculation guide which can be found in my link, which each job had extensive thought put into them, and while some of it is a work in progress, I would appreciate discussion that is constructive to the process.