Quote Originally Posted by AceofRains View Post
I'm always iffy with pugilist and thief, I feel that it doesn't do thief enough justice. I'd rather wait until a scout class and see it done right than rush it onto pugilist where it doesn't have much any of a stealth feel.
Thiefs are good with their hands. pug: h2h class
Thiefs usually use small weapons they can hide on themselves: swap knuckles for daggers. many knuckle weapons are easy to hide.
Thiefs are stealthy: pug has lots of evasion based abilities and blind side

only thing a scout class could really offer that pug does not have is ranged.

Quote Originally Posted by AceofRains View Post
When I think about dancer I think that curing waltz can be used as a great AoE heal based on TP. When it gets to classes like this you begin to see a lot of hybrid DD/Healers, somewhat like the Necromancer. But healing is just a party element and not something that should just be stuck on a role like white mage is bound simply because it is the prime healer/support. Take paladin for example. Paladin should be able to HEAL the team and tank. They should be able to take a white mage out of the formula, but due to insufficiant ability, they fall short.
in FFT, i always thought of dancer as more of a buffer/debuffer class. that's why i agreed with the initial assessment as supporty. i'm not fond of the idea of dancer as a backup healer. doesn't make a lot of sense to me. it could be a good gap closer though. as we do sorely need another healing class.

my only beef is that a lot of people have all the classes leveled right now. makes it very hard to find healers while leveling. when i leveled whm up from level 1, it went super fast, just because healers are super high demand because of the lack of options.

if pug became a backup healer we'll have the same problem. except not everyone will level pug because they want to heal. they'll probably be leveling it because they want to DD (IE: mnk)

being a more offensive role (debuffer) is more tolerable than going to the opposite end of the spectrum.

Quote Originally Posted by AceofRains View Post
I think the evasion tank is a good prospect but I'm still iffy about it. Only time will tell what the dev team actually decides to do.
yeah. some people like evasion tanks. it's an option. doesn't mean it will happen though. it also gives more reason to have taunt. >.>;;

i use this in small man stuff. and you can throw it if the healers happen to pull hate. but for the most part i feel like 'why do i have taunt...'

Quote Originally Posted by AceofRains View Post
Thank you for a constructive post btw.
np