I have a thought, has anyone actually wondered if the only reason grinding mobs "won't work" is because in the 2.0 gameplay vid the EXP from 50>51 is 550,000 instead of our 110,000 now.

With that if they increased EXP needed for all levels maybe monster EXP will remain the same as it is now but quest EXP is huge to compensate the increased EXP needs.

That would make mob grinding "not work" because it would take insane amounts of time