agreed reika. yoshi shot himself in the foot when he made the classes only have one possible way to go by limiting them down way too far and then added jobs on top of it. what he should have done was taken jobs and made them where they did 2 things on the classes, but more of a basic and generic form. that way when a job came out you only had access to half of the class abilities, but got a massive boost in the other half with their effectiveness. that in itself would have let the jobs be more unique and stand apart from the classes alot farther.
i'll just use thm for example:
instead of 30 have the job start at 25 which would have given you 6 skills on a level 50 job, but they could have also added multiple boosts for what the job is meant for. instead of 15 abilities they could have had 21 for each class.
these would have been available on both jobs
1. spirit dart
2. flashfreeze
3. sacrifice(only be a single target the strength of cure 1)
4. siphon mp(single target version only)
5. sanguine rite
these would have been on the class and the nuking job
1. banish
2. scourge
3. shadowseer
4. necrogenesis
5. parisomy
6. dark seal
7. a nuke comparable to freeze with enm down
8. excruciate
these 8 would be on the class and only the dot job
1. bio
2. dia
3. poison
4. drain(single target only)
5. resonance
6. sleep
7. siphon tp(single target only)
8. absorb defense(single target only)
when you add those 8 for the job and the 5 that are used on both along with the 6 abilities from the job itself along with the boosts for that type of job you would have had all 3 play completely different in quality and gaming style. they could have left the rest of the cross classing options in and left a little more cross class room than we currently have and each job could have been built to do exactly what it was. the same type of ideas could have been done on every class to make them more diverse and have room to grow into the new jobs as they were added without having to completely redo the abilities repeatedly.
basically when you went to the class you would have access to all 21 abilities, but without the boost from the jobs each spell would be weaker. when you went to the nuking job you would have access to the 8 nuking abilities, the 5 that are available to both jobs, the 6 abilities that you get with the job, and the 2 traits that make the base spells hit harder for the designated jobs.



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