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  1. #71
    Player
    tou's Avatar
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    Mar 2011
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    Gridania
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    74
    Character
    Saint Zizou
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    I like how majority of people that are against leve dropping in this thread only have 1 high rank class or a bunch of low rank classes.

    The whole point of failing leves is because the leve system is garbage. In terms of SP gain there is only 1 to 2 good leves at a camp. However, there are like 4-6 useless leves at those same camps. So why do players drop leves? Because it allows you to efficiently rank up by saving the same leves for every reset. This is especially good if you group with a static or even solo. If you want to find a public group, dropping leves is the easiest way to get into the high SP parties. Players that fail leves purposely are already losing all rewards given from the leve so I think that is punishment enough. If they go with your ignorant route of dropping a leve from your journal upon failure, that will be the most awful decision SE has made. The reason I say this is because outside of ranking up there is no other content in the game. Ranking up outside of leves is pretty much a waste of your time, unless you are trying to get only like 10k SP. As someone else also mentioned in this thread, losing your leve because you disconnected is also not very fair.

    I would also like to add about the issue you are speaking of with inferno. If it is the same exploit that is done with Levinshower that allows you to keep killing the mob, then that has already been fixed according to SE.
    (0)

  2. #72
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    Mar 2011
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    Quote Originally Posted by tou View Post
    I like how majority of people that are against leve dropping in this thread only have 1 high rank class or a bunch of low rank classes.

    The whole point of failing leves is because the leve system is garbage. In terms of SP gain there is only 1 to 2 good leves at a camp. However, there are like 4-6 useless leves at those same camps. So why do players drop leves? Because it allows you to efficiently rank up by saving the same leves for every reset. This is especially good if you group with a static or even solo. If you want to find a public group, dropping leves is the easiest way to get into the high SP parties. Players that fail leves purposely are already losing all rewards given from the leve so I think that is punishment enough. If they go with your ignorant route of dropping a leve from your journal upon failure, that will be the most awful decision SE has made. The reason I say this is because outside of ranking up there is no other content in the game. Ranking up outside of leves is pretty much a waste of your time, unless you are trying to get only like 10k SP. As someone else also mentioned in this thread, losing your leve because you disconnected is also not very fair.

    I would also like to add about the issue you are speaking of with inferno. If it is the same exploit that is done with Levinshower that allows you to keep killing the mob, then that has already been fixed according to SE.
    @tou: read Alexia's post here in this thread. This is personally what I would like to see happen. And I don't think anyone is disputing WHY people are failing leves. Yes, it's obviously because its the best way to get SP. We want a BETTER system, not something worse. I think the people that come out so strongly against changing the current system to something better (there aren't many) are just afraid they will somehow lose their precious SP gains.
    (1)

  3. #73
    Player
    tou's Avatar
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    Mar 2011
    Location
    Gridania
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    74
    Character
    Saint Zizou
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Jibe View Post
    Grinding is def a valid way to rank up, its just the guildleves are WAY WAY better.
    Grinding is not a valid way at all. You get 1/5th the amount of SP per kill as you do per kill in leves. Stop spewing nonsense, you have no idea what you are talking about.
    (0)

  4. #74
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by tou View Post
    I like how majority of people that are against leve dropping in this thread only have 1 high rank class or a bunch of low rank classes.
    .
    Would it make sense that I don't have the time to play the game as much as others do?
    Or that I rather grind than just do leves all the time?
    Or that fact that there is nothing to rank up to? You get to r50 and ohhh NM?
    (0)

  5. #75
    Player
    solracht's Avatar
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    Mar 2011
    Location
    Gridania
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    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by tou View Post
    I would also like to add about the issue you are speaking of with inferno. If it is the same exploit that is done with Levinshower that allows you to keep killing the mob, then that has already been fixed according to SE.
    I've still seen Inferno and Moon's Mistress glitch, even after that update. Hasn't happened to Levinshower though.
    (0)

  6. #76
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by tou View Post
    Grinding is not a valid way at all. You get 1/5th the amount of SP per kill as you do per kill in leves. Stop spewing nonsense, you have no idea what you are talking about.
    Actually you get to continuously kill mobs past the 8 leves you do each 36 hours.
    Do you even grind? I think that is the actual question at hand
    (3)

  7. #77
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    Quote Originally Posted by tou View Post
    Grinding is not a valid way at all. You get 1/5th the amount of SP per kill as you do per kill in leves. Stop spewing nonsense, you have no idea what you are talking about.
    Of course I know what I'm talking about. Just because something doesn't give you the MOST SP you can possibly get doesn't mean its not a valid option. I could solo all the way to 50 and it would be a valid option. A valid option is whatever you enjoy doing. This is a game.
    (2)

  8. #78
    Player
    Krausus's Avatar
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    Mar 2011
    Location
    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kilta_Firelotus View Post
    i don't want to take levequests away just the exploit. Force ppl to complate their levequests. I infact want the reset removed. Maybe have the gil/item rewards on a resest. ffxi removed the hour cool down for fov pages. I liked when those got added it made grouping and leveling more fun as it gave ppl an objective to focus on. It also made ffxi a bit more casual and it also helped in ppl finding good solo/ party locations. Since the fov pages had level range of them.
    its not an exploit you give up rewards in order to redo the leve
    (0)

  9. #79
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    Quote Originally Posted by Kilta_Firelotus View Post
    i don't want to take levequests away just the exploit. Force ppl to complate their levequests. I infact want the reset removed. Maybe have the gil/item rewards on a resest. ffxi removed the hour cool down for fov pages. I liked when those got added it made grouping and leveling more fun as it gave ppl an objective to focus on. It also made ffxi a bit more casual and it also helped in ppl finding good solo/ party locations. Since the fov pages had level range of them.
    once again

    IT IS NOT AN EXPLOIT

    say it with me now


    it was something purposely added by the devs

    an exploit is a bug in the system that can be abused, this is NOT a bug, its just something you dont like

  10. #80
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    Quote Originally Posted by Jericho View Post
    Nice. Thumbs up.

    My leve bank will never be filled up with only failed leves. I want marks, too. But we do a BW run every other night, and I like to try and have D4D, ACU, and maybe a decent TTM or ATT. And it's completely allowed, not an exploit.

    HOWEVER, as a large group, we usually end up with only a couple singles every night. Some full links, most 2-3 links. a couple singles. Theres only, what, 8 leves per camp? They wouldnt have to change the leves, just try and balance the SP. I am not sure why a full linked D4D will give you 800 pts per mob while a full linked, I don't know, whipping the cur, gives you around 450. I don't know if thats the case, but Im not the only one that has noticed imbalanced SP per mob on leves that are the same "level".
    actualy, a fully linked D4D gives 1196 sp per kill(4 man within proper range) you should see the gains my group gets

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