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  1. #1
    Player
    Luluna's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord
    Posts
    1,129
    Character
    Luluna Eve
    World
    Louisoix
    Main Class
    Thaumaturge Lv 100
    I have never abandoned a leve only when it was too difficult, i go in a small group and we all agreed it would not be done, i have managed ok with exp. I agree there needs to be some more variety and some leves are rubbish but i don't want to do the same leve over and over and over...they should improve the leves. The only way around it i see if is they let you choose your leves instead of just giving you a random 3.
    (1)

  2. #2
    Player

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    Mar 2011
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    I am 100% against removing the fail option, period.
    As i stated earlier it was added on purpose by the devs. Dont need a quote about the fact they did it, go look at the patch notes to see it.

    I am however, totaly for being able to choose form EVERY leve possible every reset instead of seeing random ones pop up.

  3. #3
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    Mar 2011
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    3,208
    Quote Originally Posted by TheVedis View Post
    I am 100% against removing the fail option, period.
    As i stated earlier it was added on purpose by the devs. Dont need a quote about the fact they did it, go look at the patch notes to see it.

    I am however, totaly for being able to choose form EVERY leve possible every reset instead of seeing random ones pop up.
    i like the randomness to it because what was suppose to happen were once in a while a rare level will pop up with juice riches. It also makes sence with the lore. Guildleves are like merc tags. or bounties. You do the bounty objective you get rewarded. sometimes a rare bounty pops up.
    similar to crafting gathering guildleves are like work orders.
    (0)

  4. #4
    Player

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    Mar 2011
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    5,019
    Quote Originally Posted by Kilta_Firelotus View Post
    i like the randomness to it because what was suppose to happen were once in a while a rare level will pop up with juice riches. It also makes sence with the lore. Guildleves are like merc tags. or bounties. You do the bounty objective you get rewarded. sometimes a rare bounty pops up.
    similar to crafting gathering guildleves are like work orders.
    i like it the way it is too, or i should say i dont mind it

    but this topic keeps coming up for 2 reasons

    1) people want to dictate how other people play, and if they dont like how something is done, no one should do it(failing leves) (these people are turds)
    2) People who want to be able to do more leves, or choose from all of them every cycle instead so they dont have to fail(this is acceptable)

  5. #5
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Another solution to failing would be that when you "fail" a leve (be it ran out of time, d/ced or forcibly abandoned) you should get a reduced reward, in proportion to the amount of the leve that was completely before that and then count it as completed. Either way pass/fail the leve was done.
    (1)

  6. #6
    Player
    Buttons's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    294
    Character
    Buttons Taru
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    The problem is that instead of being casual leves are the most efficient way to gain SP at the moment. For the most part party grinding has died out, hardly anyone does it anymore. People hardly go out anymore and just grind on mobs. People make static groups, meet a few times a week with the group, link their leves and level together for an hour or two and get nice SP. It's just too slow to actually grind on mobs.

    The whole dynamics of the game on how you are supposed to level are not really well thought out. People just found the thing that gives the most SP per hour and now do that.
    (1)
    http://buttons-tarutaru.blogspot.com

  7. #7
    Player
    DeadRiser's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Buttons View Post
    The problem is that instead of being casual leves are the most efficient way to gain SP at the moment. For the most part party grinding has died out, hardly anyone does it anymore. People hardly go out anymore and just grind on mobs. People make static groups, meet a few times a week with the group, link their leves and level together for an hour or two and get nice SP. It's just too slow to actually grind on mobs.

    The whole dynamics of the game on how you are supposed to level are not really well thought out. People just found the thing that gives the most SP per hour and now do that.
    I. HATE. LEVES.

    Before the November patch, not everyone did leves. Everyone was like 'oh look, I have leves'... EVERYONE was in grind parties, and you felt a sense of accomplishment leveling up. I grinded two days ago, and I was having fun doing it granted there was only two of us grinding. Everyone was waiting for behest, soloing leves, or mass leve linking.

    I'm one of the few people that actually preferred sp BEFORE the November patch. I miss grind parties. The randomness, yeah everyone bitched every so often, but you had parties of people exploring the world. Not just staying by the damned aetherytes
    (1)

  8. #8
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    Mar 2011
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    didn't they up the sp on mobs though? just no one is explororng with groups. I would do levels just to have something to do i don;t care the sp i get from a mob. And if i see a rare one one cycle thats a cool suprise for me. Like I solo'ed fov pages while I waited for parties, just gave me something to do.

    I'll pull a you guiys here

    If i can see all possible leves at all the camps i can go to it ruins the excitment of getting a rare levequest. I find it funny that ppl complain about lack of varity but are the same ppl who fail and redo the same levequest. a decent fix is force ppl to complete the levequest. no mater if ypu dc or log you will have to kill those 2 mobs before you can get more levequests. and once completeled or abandon it is no longer in your journal. That is how fov pages are handled. Keep the randomness as it prevents rmt abusing the levequests system even with the reset.
    (0)

  9. #9
    Player
    Krausus's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kilta_Firelotus View Post
    didn't they up the sp on mobs though? just no one is explororng with groups. I would do levels just to have something to do i don;t care the sp i get from a mob. And if i see a rare one one cycle thats a cool suprise for me. Like I solo'ed fov pages while I waited for parties, just gave me something to do.

    I'll pull a you guiys here

    If i can see all possible leves at all the camps i can go to it ruins the excitment of getting a rare levequest. I find it funny that ppl complain about lack of varity but are the same ppl who fail and redo the same levequest. a decent fix is force ppl to complete the levequest. no mater if ypu dc or log you will have to kill those 2 mobs before you can get more levequests. and once completeled or abandon it is no longer in your journal. That is how fov pages are handled. Keep the randomness as it prevents rmt abusing the levequests system even with the reset.
    rare leve quests do not exist
    (0)

  10. #10
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    Mar 2011
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    Quote Originally Posted by Krausus View Post
    rare leve quests do not exist
    and you know because???? i'm just going by what was said about them. they are random for the fact a rare one may pop up. it a gamble. You kinda being rude for no reason btw... kindle stop with your negative tude.

    rare leve were suppose to randomly pop up on occasion. which is why they are random if ppl fail and redo the same 8 levequests how would you know if no rare ones exist.
    (0)

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