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  1. #1
    Player
    tou's Avatar
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    Mar 2011
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    Gridania
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    74
    Character
    Saint Zizou
    World
    Sargatanas
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    Marauder Lv 60
    I like how majority of people that are against leve dropping in this thread only have 1 high rank class or a bunch of low rank classes.

    The whole point of failing leves is because the leve system is garbage. In terms of SP gain there is only 1 to 2 good leves at a camp. However, there are like 4-6 useless leves at those same camps. So why do players drop leves? Because it allows you to efficiently rank up by saving the same leves for every reset. This is especially good if you group with a static or even solo. If you want to find a public group, dropping leves is the easiest way to get into the high SP parties. Players that fail leves purposely are already losing all rewards given from the leve so I think that is punishment enough. If they go with your ignorant route of dropping a leve from your journal upon failure, that will be the most awful decision SE has made. The reason I say this is because outside of ranking up there is no other content in the game. Ranking up outside of leves is pretty much a waste of your time, unless you are trying to get only like 10k SP. As someone else also mentioned in this thread, losing your leve because you disconnected is also not very fair.

    I would also like to add about the issue you are speaking of with inferno. If it is the same exploit that is done with Levinshower that allows you to keep killing the mob, then that has already been fixed according to SE.
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  2. #2
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    Quote Originally Posted by tou View Post
    I like how majority of people that are against leve dropping in this thread only have 1 high rank class or a bunch of low rank classes.

    The whole point of failing leves is because the leve system is garbage. In terms of SP gain there is only 1 to 2 good leves at a camp. However, there are like 4-6 useless leves at those same camps. So why do players drop leves? Because it allows you to efficiently rank up by saving the same leves for every reset. This is especially good if you group with a static or even solo. If you want to find a public group, dropping leves is the easiest way to get into the high SP parties. Players that fail leves purposely are already losing all rewards given from the leve so I think that is punishment enough. If they go with your ignorant route of dropping a leve from your journal upon failure, that will be the most awful decision SE has made. The reason I say this is because outside of ranking up there is no other content in the game. Ranking up outside of leves is pretty much a waste of your time, unless you are trying to get only like 10k SP. As someone else also mentioned in this thread, losing your leve because you disconnected is also not very fair.

    I would also like to add about the issue you are speaking of with inferno. If it is the same exploit that is done with Levinshower that allows you to keep killing the mob, then that has already been fixed according to SE.
    @tou: read Alexia's post here in this thread. This is personally what I would like to see happen. And I don't think anyone is disputing WHY people are failing leves. Yes, it's obviously because its the best way to get SP. We want a BETTER system, not something worse. I think the people that come out so strongly against changing the current system to something better (there aren't many) are just afraid they will somehow lose their precious SP gains.
    (1)

  3. #3
    Player
    tou's Avatar
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    Mar 2011
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    Gridania
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    74
    Character
    Saint Zizou
    World
    Sargatanas
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    Marauder Lv 60
    Quote Originally Posted by Jibe View Post
    We want a BETTER system
    I agree, SE wanted to make leves for casual players and 'grinding' for the more hardcore that wanted to continue their advancement. But it has become that leves are complete shit by the casual or solo player and have become amazing for hardcore players that just continually abandon their leves and have 2-3 full links of the same leve per reset. SE screwed this up bad, and I am sure they know this already. However as other people suggested, dropping a leve from your journal does not solve the issue that is currently at hand.

    Realistically speaking, we probably wont see any sort of fix for leves/grinding until after the new battle system is implemented. It would be nice to see all the leves get reworked and sp chains be added to the game that make grinding and ranking up more viable from both of our options.
    (1)

  4. #4
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by tou View Post
    I like how majority of people that are against leve dropping in this thread only have 1 high rank class or a bunch of low rank classes.
    .
    Would it make sense that I don't have the time to play the game as much as others do?
    Or that I rather grind than just do leves all the time?
    Or that fact that there is nothing to rank up to? You get to r50 and ohhh NM?
    (0)

  5. #5
    Player
    solracht's Avatar
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    Mar 2011
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    Gridania
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    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by DeadRiser View Post
    Would it make sense that I don't have the time to play the game as much as others do?
    Or that I rather grind than just do leves all the time?
    Or that fact that there is nothing to rank up to? You get to r50 and ohhh NM?
    His point is that people who haven't gotten past the rank where you either "trick" the system or you seriously feel like you're wasting your time by playing the game don't really understand how horrible it would be if they simply removed the trick without actually fixing the system.
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    Last edited by solracht; 04-09-2011 at 02:16 AM.

  6. #6
    Player
    solracht's Avatar
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    Mar 2011
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    Gridania
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    Character
    Kharlan Lynare
    World
    Excalibur
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    Dark Knight Lv 70
    Quote Originally Posted by tou View Post
    I would also like to add about the issue you are speaking of with inferno. If it is the same exploit that is done with Levinshower that allows you to keep killing the mob, then that has already been fixed according to SE.
    I've still seen Inferno and Moon's Mistress glitch, even after that update. Hasn't happened to Levinshower though.
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