We are in the era where mmorpg are turning in action.. If SE wants to succeed with 2.0 , it should be much more fast paced.(not like tera of gw2 btw) With fun and dynamic mechanics! (garuda and ifrit are a good point to start to work on)I like to think that, provided 2.0's engine is superior to 1.0's engine, we will see more involved and interesting encounters once 2.0 hits. Hopefully those gameplay demos at gamescon will show this rather than more of the same. 1.0's engine really is lacking mechanics-wise. >.>;;;
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