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  1. #1
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Quote Originally Posted by Rhomagus View Post
    I haven't read the entire thread but as a tank I actually don't mind hate resets. As long as they aren't random.

    With the Golem in Skirmish, the hate reset happens when he kicks you. If more players were aware of that and would use Chameleon / Shroud of Saints and the tank reserves a Provoke/Flash to counter that ability then that's fine, it's still in the players' control.
    Chameleon / Shroud of Saints / featherfoot & a few other have no effect, also a single flash or even a flash + i cant remember the warriors prevoke but i posted it back a while ago make no difference + everything else i listed that they can do.

    So but the looks of things its the majority of "Mains" that are tanks & a few DD's who dont mind it & its people who play the majority of "Mains" that are everything else who dont like it or want it to be better/less often/not spammed.
    correct me if im wrong? but this so far is how people i've asked in partys have replyed.
    (0)
    Last edited by prymortal; 08-09-2012 at 11:07 AM.

  2. #2
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by prymortal View Post
    Chameleon / Shroud of Saints / featherfoot & a few other have no effect, also a single flash or even a flash + i cant remember the warriors prevoke but i posted it back a while ago make no difference + everything else i listed that they can do.

    So but the looks of things its the majority of tanks who dont mind it & its people who play the majority of everything else who dont like it or want it to be better.
    correct me if im wrong?
    Either that or everyone but the tank just needs to stop. The only reason I mentioned they should use those abilities is that more than likely they're in the middle of a cast / server lag that renders the hit before the animation of the foot kick is seen locally. I was, to my surprise, able to get solid hate back on a few occasions on the golem in skirmish after some well timed provokes, collusions, and the rest of my team popping -enmity abilities. His hate reset isn't completely random as some people may think.

    Shroud of Saints and Chameleon should drop your hate if you've put some on him after his kick. It just might not drop it enough if you've pulled significantly more hate than what Shroud or Chameleon can abolish.

    I'll take you up on your offer to prove it though. I'll see if I can get another group together and take some video, for you could still be correct in that the -enmity skills don't work, but I'm pretty sure the timing of +enmity skills do.

    That could be why tanks like it.
    (0)

  3. #3
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Quote Originally Posted by Rhomagus View Post
    Either that or everyone but the tank just needs to stop. The only reason I mentioned they should use those abilities is that more than likely they're in the middle of a cast / server lag that renders the hit before the animation of the foot kick is seen locally. I was, to my surprise, able to get solid hate back on a few occasions on the golem in skirmish after some well timed provokes, collusions, and the rest of my team popping -enmity abilities. His hate reset isn't completely random as some people may think.

    Shroud of Saints and Chameleon should drop your hate if you've put some on him after his kick. It just might not drop it enough if you've pulled significantly more hate than what Shroud or Chameleon can abolish.

    I'll take you up on your offer to prove it though. I'll see if I can get another group together and take some video, for you could still be correct in that the -enmity skills don't work, but I'm pretty sure the timing of +enmity skills do.

    That could be why tanks like it.
    Ok i'd be interested to see what your whm's e.t.c so differently against Golem. A
    lso like to see what you do differently against the tree on lockies as tank as theres nothing much different you can do ~ Ref one of my last posts
    (0)

  4. #4
    Player

    Join Date
    Apr 2012
    Posts
    288
    I could say horrible horrible horrible things about whoever was responsible for designing the Great Elm encounter in Skirmish... but I'll save you guys the trouble and just say "Don't do that shit again."

    ^ This is coming from a tank.
    (2)
    - Kurokikaze
    This is how I feel when I read posts on these boards:

  5. #5
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by TimonLoon View Post
    I could say horrible horrible horrible things about whoever was responsible for designing the Great Elm encounter in Skirmish... but I'll save you guys the trouble and just say "Don't do that shit again."

    ^ This is coming from a tank.

    its not so bad try having BLM and WHM using only the first line of the combo/heal I found only using cure and not cura helps a ton
    (0)

  6. #6
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    I'm not going to try to pretend I'm a master tank or anything like that. I just have basic knowledge but I'm sure tanking the Golem and dealing with its hate reset requires two things based on the mechanics of its move.

    If the kick is only a single target reset, then having a secondary tank should be all that's necessary to keep him in one spot (if that's how your party wants to fight him.)

    If the kick resets hate across the whole party, then everyone stopping and popping -enmity skills while the tank uses +enmity skills should work.

    I'd imagine mechanics like these are implemented so that you are positively motivated to have both a Warrior and a Paladin in your party. As it is now, a lot of people just use one or the other and stack mages.
    (0)

  7. #7
    Player
    Darkillumina's Avatar
    Join Date
    Feb 2012
    Posts
    234
    Character
    Konstantine Porphyrogenitos
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Hate reset is terrible, lazy game design. I'm quite surprised people here seem to unanimously hate (hah) the concept.

    Even on Coincounter where its done somewhat right it's annoying. If you're going for a 17 minute run if he decides to go nuts with AI it really slows down the battle. The worst I have ever seen was 5 AI's in a row. In addition to this it irks me when he uses AI and then decides to use swing instead of Eye of the beholder. If your in the middle of using your emergency voke to try and get hate back you're caught in animation lock and die. Usually its not an issue but it annoys me to no end. He usually uses Eye but if he doesn't and you were too quick on the voke trigger you get locked.

    Regardless, the problem I have with it is that it feels like fake difficulty and that it is overused at this point in time. Everything else has pretty much been said already and I hope the developers take this into account.
    (1)

  8. #8
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    the great elm fight is kinda fucked up, even with reserved voke, flash, sentinel and hollowed ground, i couldnt get hate back, and after 30secs+ I managed to get it back only for it to sleep bomb me again and the whole ordeal repeats itself. I managed to cover my mages but I can only cover one and the cooldown doesn't allow me to cover more as the tree plow through everyone.
    (0)

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