


Rose-colored goggles. You are wearing them and need to take them off.This will be a short one. I long for a game in which the steps forward are packed with excitement and opportunities for fun. Not a rat-race to the end; the end being the only place where you will be considered someone by your fellow-players. End anti-newbie discrimination, make every level count. Slow down the pace of advancement. Smell the flowers. Struggle with difficult mobs at every level. Enter awesome events at every step.
Even if it weren't a rat race by design, people will do everything in their power to turn it into one. Such are the way of things.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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