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  1. #11
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    1. MMOs without engrossing endgames rapidly die, no matter how much hype they ride in on and no matter how many other good things they have going for them. see: rift, swtor, etc

    2. the journey is important, but if you aim to focus on the journey *primarily* then you're basically describing an offline RPG with pretty online chatroom elements. i don't disagree that this game rushes people to the end a bit too fast, but to imply there really shouldn't be an endgame or that an MMO shouldn't advance toward one is completely silly. there must be a balance between the two.

    3. why do people who don't have time to play the game feel entitled to as much or more than people who do have time? that doesn't even make sense. it's not logical whatsoever. it's tantamount to me expecting to earn the same yearly salary as you while putting in 1/10th of the hours (or none at all).

    anyway, i've said it before and apparently need to say it one hundred thousand times more- as a hardcore gamer, i don't begrudge *you* content. you should have content that caters to you. you should have content that you find engaging, that makes you happy, that makes your gameplay experience feel worthwhile.

    but why do you begrudge *me* content?

    perhaps i'm misunderstanding the intent of this thread, though.
    (7)
    Last edited by fusional; 07-18-2012 at 07:10 AM.