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  1. #1
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70

    Stop the Grind-to-the-Endgame madness!

    This will be a short one. I long for a game in which the steps forward are packed with excitement and opportunities for fun. Not a rat-race to the end; the end being the only place where you will be considered someone by your fellow-players. End anti-newbie discrimination, make every level count. Slow down the pace of advancement. Smell the flowers. Struggle with difficult mobs at every level. Enter awesome events at every step.

    This is actually more casual-player-friendly than accelerating and stultifying the game, so that almost anybody can get to the "fun-filled end."

    End-obsessed game design fosters fascistic behavior in the community. Plus, it rewards the slacker that doesn't want a life, whereas it penalizes the player with the regular life. Making the advancement mechanics super-easy, the way the developers of this game sometimes seem to believe they should, does not improve the chances for anybody: The "Über" get to the end and get bored too early, the casuals never catch up, and are still discriminated.

    Fill the world with one thousand Shposheas, only more complex and more attractive; make getting to level 10, 15, 20, 30 real challenges away from the repetitive levequests, and gratify us with oportunities that open up at every stage: Environmental puzzles, mysteriously coded scrolls, incomplete maps, a bit of Myst in Eorzea.

    R
    (119)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    (45)

  3. #3
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    hey OP.

    2.0
    (7)

  4. #4
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Andrien View Post
    hey OP.

    2.0
    Let's hope so! :-)
    (2)

  5. #5
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Andrien View Post
    hey OP.

    2.0
    Are you sure of that?

    If you are, I envy you. As for me, I am not sure. I've read the "Version 2.0 Documents" several times, and I still haven't come across a description of what I mentioned in my OP in them.

    I wish it were so, but I'm not sure that's what we'll get. If I were to assert it as a matter of fact, to myself or others, like you do, I would call that wishful thinking. But that's just me.

    R
    (1)

  6. #6
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    How does dedicating time to a grind qualify someone as a slacker, because they "have no life"?
    (5)

  7. #7
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by TaalAzura View Post
    How does dedicating time to a grind qualify someone as a slacker, because they "have no life"?
    More like, they have no care for participating in other aspects of life and thus have more time to focus on this game.
    (8)

  8. #8
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by TaalAzura View Post
    How does dedicating time to a grind qualify someone as a slacker, because they "have no life"?
    "Have no life" is a phrase that does not figure in my OP.

    As a matter of fact, I said neither of those things... Please read more attentively.

    I'm not attacking a grind. Just a desperation to get to the endgame, because there's nothing else to make you count.
    (20)
    Last edited by Rutelor; 07-18-2012 at 04:44 AM. Reason: Left out quote originally

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Rutelor View Post
    "Have no life" is a phrase that does not figure in my OP.

    As a matter of fact, I said neither of those things... Please read more attentively.

    I'm not attacking a grind. Just a desperation to get to the endgame, because there's nothing else to make you count.
    You're not attacking the grind, but then you attack the grind. There is no "desperation" to get to endgame (for most people), just a desire. Why don't you word your OP and topic to reflect more accurately what you want, which is "More things to do along the way to the top?"

    The problem with adding a lot of lower to mid end content is that such content is already only used/enjoyed by the player for a relatively short period of time (e.g. in the course of doing it, you'll level out of it and not have a reason to go back). This means development resources are being invested in something that already won't get that much use, and as level caps get higher and more people progress past the content level, will become obsolete rather quickly.

    The good news for you is that post 2.0 there will be more use of quests/activities in the level-up process.
    (2)

  10. #10
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    Quote Originally Posted by Alhanelem View Post
    There is no "desperation" to get to endgame (for most people), just a desire.
    This is not true i know a f***load of people that will stomp on your throat to get their own shit done faster than everyone else.... a f***load would be a pretty big number if it was one.

    The way this game is right now it kinda MAKES you need all classes to 50. i bet you know this already.
    Basically if you are bored of only having "grinding" as an option to have fun in a videogame and you want to do other stuff aswell you MUST have all 50s or else you will be limited > thus unaccepted in shells that actually are involved with them.
    (which is totally understandable aswell imo)
    (1)

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