This is like saying New job comes out oh shit its lvl 1 have to interrupt ls event to lvl it. Guess they shouldn't add new jobs to the game either because it will just get in everyone's wayHow bout I put it this way.
-SE adds skills update.
-Players log in to do their daily linkshell events.
-Oh Shit Son! Our abilities are the equivilant of level 2. We have to interrupt our entire linkshell schedule, stuff we've been doing for ages, for the next few days/weeks/months/a year to get everyone BACK UP TO PAR.
Considering event's will start cycling regularly at 2.0's release and new slew of content and areas will be available to explore, and I can say with pure certainty that the majority of people would hate to stop and be forced to grind before they can do anything worthwhile.
It's more like you have to go back and re-level your job to regain stuff you've already put time and effort in for, not start from scratch and make progress on both fronts.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

Incorrect. Leveling weapon skills, combat skills, and magic skills isn't the same as a new class coming out;
- Leveling said class is entirely optional.
Skill levels coming out with everyone starting at 0 is different;
- A 50 DRG with a lance skill of 0 is forced to grind his lance all the way to cap before his accuracy, attack, and other damage calculations go back to normal.
Thusly, in order to do ANYTHING, that DRG as well as the rest of the players in the game have to stop and spend x amount of days/weeks/months putting their skills 'back' to the normal level of what they're used to.
You want hit a mob? You want to heal properly? Want to block properly? You NEED skill levels.
You DON'T need to level an entirely new class. That's different.
The wasn't the point I was getting it, the point I was getting at is FFXIV shouldn't implement new things to the game because people will have to actually work? That is retarded. I'm also assuming they could implement X amount of skillpoints for current lvl 50s to compensate for adding this feature in.Incorrect. Leveling weapon skills, combat skills, and magic skills isn't the same as a new class coming out;
- Leveling said class is entirely optional.
Skill levels coming out with everyone starting at 0 is different;
- A 50 DRG with a lance skill of 0 is forced to grind his lance all the way to cap before his accuracy, attack, and other damage calculations go back to normal.
Thusly, in order to do ANYTHING, that DRG as well as the rest of the players in the game have to stop and spend x amount of days/weeks/months putting their skills 'back' to the normal level of what they're used to.
You want hit a mob? You want to heal properly? Want to block properly? You NEED skill levels.
You DON'T need to level an entirely new class. That's different.
And if you have to go back and do it anyways so be it, I'm sure people will live and move on with their life whether they add it or not.


That's a good point but completely irrelevant to the argument at hand.The wasn't the point I was getting it, the point I was getting at is FFXIV shouldn't implement new things to the game because people will have to actually work? That is retarded. I'm also assuming they could implement X amount of skillpoints for current lvl 50s to compensate for adding this feature in.
And if you have to go back and do it anyways so be it, I'm sure people will live and move on with their life whether they add it or not.
Peach Parfait/Khulan Angura on Gilgamesh

Right over your head. The whole point of this argument is that skill levels are an obsolete, and old system that don't need to make a return. I'd rather not take 2 years of being PLD to cap sword skill.The wasn't the point I was getting it, the point I was getting at is FFXIV shouldn't implement new things to the game because people will have to actually work? That is retarded. I'm also assuming they could implement X amount of skillpoints for current lvl 50s to compensate for adding this feature in.
And if you have to go back and do it anyways so be it, I'm sure people will live and move on with their life whether they add it or not.
I kept typing a lot of stuff then I realized how dumb arguing about this really is because next you are going to tell me you are hitting 100% of the time with 364 acc like the excalibur people in dragoon forums, so I'm just going to sit here and laugh instead.

1) My PLD doesn't tank anything because my gear is inadequate to the task.
2) I consider my main job to be DRG, and I hit extremely consistently with around ~400acc, unbuffed.
3) lolwut

/deepbreath
-OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Last edited by Archon_Diabolos; 07-13-2012 at 10:44 PM.
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