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Thread: Skill-up's

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  1. #1
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Vingtdeux View Post
    If anything, they could come back as bonuses "buyable" with some form of merit points. That'd also allow for more customization.
    That is a system I would enjoy.
    (0)

  2. #2
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Healing never contributed much until recently in XI

    (Old formula)
    @130MND, 100VIT, 50Potency

    0skill CureV: 982
    290skill CureV: 1062 (75cap)
    440skill CureV: 1086 (99cap)

    Elexia, please stop pretending you understand XI's formulas.
    (11)

  3. #3
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Churchill View Post
    Healing never contributed much until recently in XI

    (Old formula)
    @130MND, 100VIT, 50Potency

    0skill CureV: 982
    290skill CureV: 1062 (75cap)
    440skill CureV: 1086 (99cap)

    Elexia, please stop pretending you understand XI's formulas.
    I thought Elexia was done posting. Silly me
    (1)

  4. #4
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    lol seriously healing skill barely did anything. I leveled WHM when it took months to get to 75 and that crap was never capped. It finally capped years later while PL'ing some friends, and I played WHM for literally every event.
    (2)

  5. #5
    Player
    Rannie's Avatar
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    Mar 2011
    Location
    Ul'dah
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    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Estellios View Post
    lol seriously healing skill barely did anything. I leveled WHM when it took months to get to 75 and that crap was never capped. It finally capped years later while PL'ing some friends, and I played WHM for literally every event.
    When I played rdm to level my healing skill while i would sit around and wait for things like parties and all of that, I would start casting cure on myself wither i need it or not and cap my healing before I left the game to lvl up my enfeebling and the others I also when Treasures came out just did besieged a lot then started hitting those things to help level my sword skill (I know a rdm who uses a sword *gasp* what a concept) Anyway, with the game mechanics as they are I don't see a need for skill ups are skills automatically rise with each level we gain, which happens in almost any rpg. And we also have the weapons and materia and such to give us the boosts we need. I thought it was silly to have skills that needed to raise and then when 11 introduced level sync that screwed up the whole skill point system anyway.
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  6. #6
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    i don't think i'd like skill point anymore, it's an obsolete feature. Hell, they removed in WoW where skills leveled in a snap
    (3)

  7. #7
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    with all the bring x mechanic back threads as of late, I think SE should just re-release the beta and call it 2.0.
    (1)

  8. #8
    Player

    Join Date
    Oct 2011
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    59
    thumb up for skill up, thumb down for lazy ass ppl who dont want it back kthxbye
    (5)

  9. #9
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by yialee View Post
    thumb up for skill up, thumb down for lazy ass ppl who dont want it back kthxbye
    It isn't a matter of laziness.

    It's a matter of skillups being a broken, obsolete system.
    (9)

  10. #10
    Player

    Join Date
    Oct 2011
    Posts
    59
    how do you even know it broken atm since there is no weapon skill atm
    (0)

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