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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Rukira View Post
    You're right! But, why are you leveling? To get to 50, right? That's where the current content is. SE wants you to level fast so you can play with the rest of your friends. I assume in 2.0 leveling will be close to Korean MMO tier, so you can just always wait it out. Or, you know. Level a crafting job. Plenty of time to learn your abilities there.
    No, to me it's a journey, a sense of progression, character growth. I don't like end game stuff, I didn't do it in FFXI, yet I played that game for 9 years.
    (3)

  2. #2
    Player
    Rukira's Avatar
    Join Date
    Apr 2012
    Posts
    110
    Character
    Rukira Michaelis
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rokien View Post
    No, to me it's a journey, a sense of progression, character growth. I don't like end game stuff, I didn't do it in FFXI, yet I played that game for 9 years.
    Only solution I have to that is to level old school. Just solo your leves. Have fun!
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Rukira View Post
    Only solution I have to that is to level old school. Just solo your leves. Have fun!
    ....... I play an mmo for a reason, to play with people!

    This isn't about leveling speed its about speed at which you kill things.
    (2)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Rokien View Post
    ....... I play an mmo for a reason, to play with people!

    This isn't about leveling speed its about speed at which you kill things.
    So join an endgame shell and start clearing dungeons/killing bosses. You get to play with people and take longer killing them bosses for loot.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)