
Originally Posted by
Lux_Rayna
Because it's always been that way. The most persistent myth of all is that somehow the JP players have no latency. Its a lie, please stop believing it. I have watched plenty of JP videos, and their bosses have that same weird latency that ours do. It has everything to do with how the game is designed, not ping times. For example, the game does a damage check immediately after a command entry. This is not synced to skill animations, so oftentimes the server will have you damaged well before you even see the skill animating. This is the same across ALL regions and has nothing, I repeat, NOTHING to do with pings. Its just a crappy server that is designed to do things in an archaic fashion. If you want to test this out, watch a few JP Garuda runs. You'll see players coming out from behind the rocks before Garuda even does her AOE animation. Why? Because they know that the game does the damage check beforehand. As a result, it all just comes down to timing. If you know when the damage check is, you won't get pwned. Some ppl have suggested using the battle log, but I haven't tried that myself. The point is that latency was never the problem, it was just a convenient excuse used by bad players to cover up the fact that they were sucking.
Whats sad is that everyone ended up believing it, propagating the silly rumors that "JP has an advantage". They never did, they just learned how to play around the odd design. It only has the appearance of being faster, when in actuality, its not. At least not in any practical sense where it would actually make an impact.