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  1. #10
    Player
    rwyan's Avatar
    Join Date
    Apr 2012
    Posts
    134
    Character
    Deeg Astra
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jynx View Post

    *Snip*
    Jynx, I play MMOs for the very reason that other players are out and about. However, almost all the content SE has put out over the past few months exclusively requires a full group. This isn't an issue, but making this content required to progress is extremely hindering (and it is for Company, AF, and now Relic Weapon progression).

    No, the raids themselves do not take long. No, the dungeon runs themselves do not take long. I have formed groups. I have joined various linkshells. However, the amount of time and effort needed to form a *full* group just to engage the content is cumbersome. With 2.0, we are supposed to get a dungeon finder which will definitely help.

    Most nights I can play - I may be able to do some leves or join a small group for a seals run. I may be able to farm gil so that I can eventually afford even better gear. I'm perfectly happy with this status quo. If I'm lucky, I may be able to put together a group to do a raid or a dungeon run. However, when I can't even continue progress in my company because I'm having a hard time getting a full group together to do a dungeon run is very frustrating.

    For example, because of how progression is designed through the company system - it can be very difficult to progress for a player with extremely limited time. It took me almost a month before I was able to put together a group just to tackle Dzemael just so I could continue working my way up through my company. That is very frustrating. I didn't even have an option of farming seals (which are fun to farm via solo leves and dungeon runs which require only 4 players). I was just *stuck*.
    (3)
    Last edited by rwyan; 06-09-2012 at 09:31 AM.