I'm a casual player. Like many folks, I have a full time, demanding job. I have loved ones, pets, and many other commitments that take precedence. Like many folks, in my down time, I love to game. I love MMOs. However, I do not have hours to play every day. When I do have a chance to sit down an play, I may have 20 minutes or I may have a few hours to burn. Some weeks, I may be able to put in 10-12 hours. Other weeks.... just 3 hours.

Unfortunately, this game - which I have grown to love - is unplayable in its current state. Because most, if not all of the endgame content has inane requirements, I am unable to progress.

Why is it that most of the end-game content requires full groups?
Why is it that most of the end-game content is locked by content that requires full groups?
Why is it that most end-game rewards are derived from content that requires full groups?
Why is it that most end-game rewards are highly dependent on random loot drops from content that requires full groups?

I am okay with missing out on some content and rewards due to my limited playing schedule. However, I am practically locked out of almost every bit of end-game content, quest and reward. This is highly frustrating. I cannot progress through the grand company quests because.... oops, I need to complete an instanced raid. I cannot progress through my job quests because.... oops, I need to complete an instanced raid.

By the time I log in, and get a full group together to do anything... my gaming time is up! Not only does my luck involve the random number generator but also whether or not I log in at the right time.

As it stands, the end-game is only suitable for players who have a lot of time on their hands. I am not asking for a handout. I am not asking for an easy button. I am just asking for the developers to be more mindful and potentially provide alternative methods that do not require a full group or a specific group setup.