Quote Originally Posted by Enfarious View Post
Honestly that's not frustrating?
I imagine it would also be frustrating looking at the time/win investment of content and knowing that you don't have that kind of time to invest in a single chunk of content could be frustrating as well.

Some people like being able to roll the dice with the little time they have and get the same chance as everyone else to get rewarded.

Both systems have serious issues, drop rate/win requirements can't be too slack or the bulk of your dedicated subscribers will not last long. Too low/long and your casual players are up in arms because they don't have the time to invest in the game that others do.