Again, every new server in every game that adds a new one is a "fresh start server" and it has NEVER been a problem. What do you suggest? Give every player who creates a character on a new server 10 mil and a bunch of items and materials to use for trade? It doesn't take as long as you think for an economy to establish itself, and this is usually addressed by giving current players who want to switch servers a chance to transfer to the new servers. This way you still have people of all levels. WoW has been doing this for years and it has worked fine for them. I've certainly never heard about anoyne complaining that there's a new server with new players on it.

I don't know where anyone could get this funny idea that a new server, especially if you're not playing on it, could ruin the game for you or anyone.