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  1. #1
    Player
    Liniont's Avatar
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    Jun 2011
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    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    "NPC repairs cost considerably more than dark matter repairs.

    Also, you need to 100% repair an item if you want to sell it.

    It's working fine."

    I don't think you read that correctly. Guild leves give out plenty of gil and I never have a problem with the NPC repair hit, I know that it requires 100% to sell in the AH I really don't care to even bother repairing to 100% to resale I dump old gear on an NPC and be done with it. My argument is that it's flawed. Answer me this, does an item need to be 100% to De-sythisize in to Materia? Because if not why repair it anyway?
    (0)

  2. #2
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Liniont View Post
    Answer me this, does an item need to be 100% to De-sythisize in to Materia?

    No. Only needs 100% spiritbind
    (1)

  3. #3
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    No. Only needs 100% spiritbind
    Well then there it is! the repair system is flawed
    (0)

  4. #4
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    Quote Originally Posted by Liniont View Post
    Well then there it is! the repair system is flawed
    Uhm, no, it's not. Why should repairing have anything to do with the materia system?

    repairing is relevant to all items other than underwear, whether they can be converted to materia or not.

    I don't think you read that correctly. Guild leves give out plenty of gil and I never have a problem with the NPC repair hit,
    Not everyone does guildleves all day. And in particular, I only do company leves right now for company seals. These leves give very little gil and NPC repairs would drain my coffers if I only used them. It's way cheaper to have a player do it. It can cost over 50k to NPC repair a full set of high level items. That's a lot unless you're a crafter selling multi-melded items for millions.
    (0)
    Last edited by Alhanelem; 06-04-2012 at 02:00 AM.

  5. #5
    Player
    Liniont's Avatar
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    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Uhm, no, it's not. Why should repairing have anything to do with the materia system?

    repairing is relevant to all items other than underwear, whether they can be converted to materia or not.
    Because now there really isn't a point to repairing to 100% I can either dump on an NPC or destroy the item making it in to a materia... So it's a useless system to prevent an NPC from just repair the 1% more... It makes no sense, to put it simply I don't need my gear at 100% therefore I don't need a crafter to repair my items.
    (0)

  6. #6
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Uhm, no, it's not. Why should repairing have anything to do with the materia system?

    repairing is relevant to all items other than underwear, whether they can be converted to materia or not.

    Not everyone does guildleves all day. And in particular, I only do company leves right now for company seals. These leves give very little gil and NPC repairs would drain my coffers if I only used them. It's way cheaper to have a player do it. It can cost over 50k to NPC repair a full set of high level items. That's a lot unless you're a crafter selling multi-melded items for millions.
    you do realize that level 20 guild leves give out 4k - 8k and a level 50 can easily plow through several within minutes right? even if the repair cost is 5,000 gil a piece I'm still not in the negative because I have 99 leve attempts? 396,000 - 792,000 gil This doesn't even include the bonus gil for difficulty and speedy completion and if you take a break for a few days it will climb right back up to 99 leves why do you think the RMTs are doing Leves so much? The NPC repair cost has no effect on me there for giving me no more of an incentive to need a player character to give me 1 more measly percent.
    (0)

  7. #7
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    Quote Originally Posted by Liniont View Post
    you do realize that level 20 guild leves give out 4k - 8k and a level 50 can easily plow through several within minutes right? even if the repair cost is 5,000 gil a piece I'm still not in the negative because I have 99 leve attempts? 396,000 - 792,000 gil This doesn't even include the bonus gil for difficulty and speedy completion and if you take a break for a few days it will climb right back up to 99 leves why do you think the RMTs are doing Leves so much? The NPC repair cost has no effect on me there for giving me no more of an incentive to need a player character to give me 1 more measly percent.
    If you want to specifically farm gil, sure, it's great. But gil is all you get. Right now I care much more about company seals because i need a ridiculus number of them- and that's where my 99 leve allowances are going. No amount of gil can buy me company seals.

    If the NPC repair cost is having no effect on you then you're having a very boring gaming expereince doing nothing but leves all the time. Because it does affect me and even if it didn't significantly effect me, I still hate wasting gil needlessly. Why pay 50k to do something when you can pay 5k together with some dark matter that's probably coming out of your ears?
    (1)
    Last edited by Alhanelem; 06-04-2012 at 03:30 AM.

  8. #8
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    Mar 2011
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    Nothing would change except the NPC's give you 1% more at the click of a button as apposed to the mundane task of getting a player character to repair it.
    Lots of things would change. They want you to use player repairs in order to bring an item to saleable condition. Also, there's a significant cost difference, so you have to choose between NPC convenience and lower cost of player repairs.

    Because now there really isn't a point to repairing to 100%
    there is plenty of reason.

    1) It's cheaper
    2) You need it to be able to sell the item. You might be converting white items to materia, but most blues and greens can't be. Some of them however can be sold, and so you need the player repairs for that.

    I don't need my gear at 100% therefore I don't need a crafter to repair my items.
    Well, if you want to pay 10x more for repairs (depending on how you obtained the dark matter), that's your perogative. I for one don't like wasting money.
    (0)
    Last edited by Alhanelem; 06-04-2012 at 03:24 AM.

  9. #9
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Here now answer me this, what is the difference in defense or attack between a piece or gear or weaponry that is either 99% or 100%. I haven't seen any difference and if there is I don't imagine it to be to much of a difference to make a difference in performance.
    (0)

  10. #10
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Liniont View Post
    Here now answer me this, what is the difference in defense or attack between a piece or gear or weaponry that is either 99% or 100%. I haven't seen any difference and if there is I don't imagine it to be to much of a difference to make a difference in performance.
    There is no difference until its 0%, then you get 0 stats.

    I find the whole system a bit useless tbh! It is just a complete negative thing to me, i dont bother really finding repairs because the whole request repair is stupid, if i have couple items 0% but some at 98% the request puts them all up, so i loose out for 2%... Dumb, so I just go to NPC, the expensive is nothing to the amount to the amount I gain, its like 1% of a gil sink to me.

    I wouldnt miss it if it was gone.
    (1)

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