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  1. #31
    Player

    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    114
    I'm fully agree with the OP since I watch many new players challenging it
    everyday without a single drop , but I doubt SE can do that

    cuz some whiner hardcore player gonna whine about how much effort they put for 7/7
    so why the other player who's not 7/7 will have to do it with less effort than them and say "It's so unfair"


    whiner gonna whine anyway

    /meh
    (2)

  2. #32
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Mirana View Post
    I'm fully agree with the OP since I watch many new players challenging it
    everyday without a single drop , but I doubt SE can do that

    cuz some whiner hardcore player gonna whine about how much effort they put for 7/7
    so why the other player who's not 7/7 will have to do it with less effort than them and say "It's so unfair"


    whiner gonna whine anyway

    /meh
    well, hardcore players exploited garuda till 7/7 so fuck them. They've lost all my respect.
    (9)

  3. #33
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Mirana View Post
    I'm fully agree with the OP since I watch many new players challenging it
    everyday without a single drop , but I doubt SE can do that

    cuz some whiner hardcore player gonna whine about how much effort they put for 7/7
    so why the other player who's not 7/7 will have to do it with less effort than them and say "It's so unfair"


    whiner gonna whine anyway

    /meh

    Why is 7/7 the standard now? 7/7 is supposed to be "I went to Sky and got all god gear sets from it for all my jobs!" niche, its not supposed to be easy or the standard and it shouldn't be.

    Getting A weapon should be a challenge, getting all of them should be hard.
    (1)

  4. #34
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    I agree with the totem 100% drop rate...even if this means not having weapons dropping from primals anymore.
    (1)

  5. #35
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Denmo View Post
    I predict:

    Btw. I love all your little sketches that keep popping up, I would love you to do a dark; evil but cute, pic of good king moggle mog and all the moogles in 1920x1080, this would be my screen saver for sure!
    (0)

  6. #36
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    please please please make this happens!!!
    (2)

  7. #37
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I believe if they don't make this happen then we are fucked. No way we can get all 21 weapons in 3 months.
    (3)

  8. #38
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I believe a 100% drop rate on totem is not a bad idea. 50% totem rate would be more realistic. But either way, it should really not drop weapons anymore, and the cost of weapon should go up.

    For example:
    1 Weapon = 10 totems. For non-dedicated-super-douper-hard-core-player who only cares about 2 jobs:
    20 totems, 30 minutes/run = 10 hours.

    Therefore, one saturday or one weekend and this person is done with Iffy.

    For example:
    Souper-douper-obsessive-gotta-catch-em-all-player needs 7/7
    70 totems, 30 minutes/run = 35 hours.
    A weekend of Ifrit (or a slow week of ifrit) and this person is done with Iffy.

    This may be much too fast for this sort of content for two reasons:
    1) There will be 'less' to do after you are done.
    2) Those who know how to beat iffy stop doing iffy, leaving all new players in a tougher learning curve (unable to benefit from experienced players).

    (Kind of like Garuda, where many people got 7/7 in easy mode, and now do not want to partake in hard mode).
    (0)

  9. #39
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Asiaine View Post
    I believe a 100% drop rate on totem is not a bad idea. 50% totem rate would be more realistic. But either way, it should really not drop weapons anymore, and the cost of weapon should go up.

    For example:
    1 Weapon = 10 totems. For non-dedicated-super-douper-hard-core-player who only cares about 2 jobs:
    20 totems, 30 minutes/run = 10 hours.

    Therefore, one saturday or one weekend and this person is done with Iffy.

    For example:
    Souper-douper-obsessive-gotta-catch-em-all-player needs 7/7
    70 totems, 30 minutes/run = 35 hours.
    A weekend of Ifrit (or a slow week of ifrit) and this person is done with Iffy.

    This may be much too fast for this sort of content for two reasons:
    1) There will be 'less' to do after you are done.
    2) Those who know how to beat iffy stop doing iffy, leaving all new players in a tougher learning curve (unable to benefit from experienced players).

    (Kind of like Garuda, where many people got 7/7 in easy mode, and now do not want to partake in hard mode).
    in 3 months we'll all be done with iffy...

    as the fight will not longer be available.
    (1)

  10. #40
    Player
    Kona4me's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    175
    Character
    Faris Leonhart
    World
    Ragnarok
    Main Class
    Arcanist Lv 61
    I'll be really disappointed in SE if they didn't implement it in 1.22b ~
    (1)

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