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  1. #21
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Perrin View Post
    I miss trains... they sucked but I still miss them...
    It's funny too and sometimes the nice people warn by /shout "train inc" especially like at Garlaige Citadel where people camp by the entrance.
    (2)

  2. #22
    Quote Originally Posted by Hycinthus View Post
    It's funny too and sometimes the nice people warn by /shout "train inc" especially like at Garlaige Citadel where people camp by the entrance.
    Yep, then you see the most epic train of your life:

    7 Vault Weapons, 4 Chamber Beetles, endless amounts of bats, 7 skeletons, 4 bombs and a random flesh.

    Sorry to say but you're not setting foot into GC as even a 75 anytime soon.
    (0)

  3. #23
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hycinthus View Post
    It's funny too and sometimes the nice people warn by /shout "train inc" especially like at Garlaige Citadel where people camp by the entrance.
    oh boy, trains were awesome. it made everyone connect more. if one party fucked up it'd affect the other, and people would shout if there was an incoming train
    (2)

  4. #24
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by viion View Post
    ...it it feel so fake when you're running along and everything is a group of x mob, then bit further it changes to another group of x mob!
    Quote Originally Posted by viion View Post
    Oh right i forgot this game was like real life, lemme just go outside and begin conjurering thunder out my hands ?!?!? .....
    OK...if by "fake" you don't mean "different from what's real", what do you mean?
    (3)

  5. #25
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rane View Post
    OK...if by "fake" you don't mean "different from what's real", what do you mean?
    Fake as in uncreative, generic, computerized, like they just copy+paste+paste+paste+past, move to next spot, copy+paste+paste+paste, rather than showing some creativity and spreading things out to give the illusion that these creatures are alive, do their own thing, and wonder off far. Territory doesnt help.
    (4)

  6. #26
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by DarthTaru View Post
    Hopefully mobs don't even aggro in 2.0 I don't want to be penalized for things like being stupid or oblivious to my surroundings. My friends and I might have to actually rally to overcome the situation. If i'm on a quest I don't want something like an enemy to be able to stop me. That's just a giant waste of time. I mean... I might fail the quest... and where's the fun in that?
    Please... please tell me this is sarcasm. My intuition says it is, but it's been wrong before.

    I'd say bring back invis/sneak items, make it necessary to use them against certain mobs in certain areas. It was always fun in FFXI having quests that required you to go through higher level mobs where you had to successfully sneak or invis to survive. have some spots that are "safe spots" to get to in case the sneak/invis is wearing off so you can re-apply.

    That would open up more possibilties for quests, dungeons, etc.

    As for mobs chasing, I think they should definitely chase you a lot longer than they do now, by at least twice the distance. I do agree that only certain ones should have ranged attacks. I'm glad they reduced the number of mobs with them, but I think it's still a bit much in some cases. I die from a mob that wasn't even on-screen yet when I rode past it, yet it hits me with a ranged attack. What's worse is that their range is far greater than mine is with a ranged weapon, I don't think that should be the case.
    (0)

  7. #27
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Preypacer View Post
    Please... please tell me this is sarcasm. My intuition says it is, but it's been wrong before.

    I'd say bring back invis/sneak items, make it necessary to use them against certain mobs in certain areas. It was always fun in FFXI having quests that required you to go through higher level mobs where you had to successfully sneak or invis to survive. have some spots that are "safe spots" to get to in case the sneak/invis is wearing off so you can re-apply.

    That would open up more possibilties for quests, dungeons, etc.

    As for mobs chasing, I think they should definitely chase you a lot longer than they do now, by at least twice the distance. I do agree that only certain ones should have ranged attacks. I'm glad they reduced the number of mobs with them, but I think it's still a bit much in some cases. I die from a mob that wasn't even on-screen yet when I rode past it, yet it hits me with a ranged attack. What's worse is that their range is far greater than mine is with a ranged weapon, I don't think that should be the case.
    theres already mobs that aggro to sound. if you walk they dont attack you.

    there just isn't a sneak spell...

    there's also invisible. DOL gets it.

    really bad implementation imo. hope we see it return in the shape it had in ffxi
    (0)

  8. #28
    Quote Originally Posted by Preypacer View Post
    Please... please tell me this is sarcasm. My intuition says it is, but it's been wrong before.
    It is sarcasm, as idiotic and anti-social as MMO gamers have become in recent generations, no one is that idiotic they'd want no danger in a game.....

    .....

    .....

    Ok, people can be that idiotic but I'm pretty sure he was just sarcastic xD
    (0)

  9. #29
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by viion View Post
    Fake as in uncreative, generic, computerized, like they just copy+paste+paste+paste+past, move to next spot, copy+paste+paste+paste, rather than showing some creativity and spreading things out to give the illusion that these creatures are alive, do their own thing, and wonder off far. Territory doesnt help.
    OK, that makes sense. I haven't really thought that way myself, but I'm not exactly married to the current system, either.

    Maybe 2.0 will strike a better balance, with some mobs in some areas herding, and some striking out on their own. Personally, I'd like to see the occasional mob attacking another mob.
    (2)

  10. #30
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Elexia View Post
    It is sarcasm, as idiotic and anti-social as MMO gamers have become in recent generations, no one is that idiotic they'd want no danger in a game.....

    .....

    .....

    Ok, people can be that idiotic but I'm pretty sure he was just sarcastic xD
    I've seen people make serious arguments that full-scale raid bosses should be soloable because forcing them to group up to kill them is unfair.

    After that, I'd believe there are people who are serious about pretty much anything.
    (2)

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