Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 76
  1. #11
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    No. They do not belong in FFXIV.
    (13)

  2. #12
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    With what I'm suggesting, it could be a simple option turned on/off by the player.

    No. They do not belong in FFXIV.
    Care to explain why?
    (2)
    Last edited by Denmo; 05-10-2012 at 04:45 AM.

  3. #13
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Denmo View Post
    With what I'm suggesting, it could be a simple option turned on/off by the player.


    Care to explain why?
    FFXIV's aesthetics really don't support ragdoll physics. It would look incredibly out of place if Ifrit flung across the map on the killing blow. Yes, it's a fun and silly thing to have in games but in my opinion for FFXIV it would be completely unnessasary and a waste of resources.
    (13)

  4. #14
    Player
    Cer's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Crowne Corbeau
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Denmo View Post
    With what I'm suggesting, it could be a simple option turned on/off by the player.


    Care to explain why?
    Because it would break the overall style of animations that this game carries. It doesn't fit the world. This game is priding itself on its character animations. A tactless ragdoll physic doesn't mesh with it. Ragdoll has always just seemed lazy to me.
    (5)

  5. #15
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Sol_Aureus View Post
    FFXIV's aesthetics really don't support ragdoll physics. It would look incredibly out of place if Ifrit flung across the map on the killing blow. Yes, it's a f un and silly thing to have in games but in my opinion for FFXIV it would be completely unnessasary and a waste of resources.

    Why did I think of ifirit getting hit by guitars with this post?

    On topic: It's to costly on resorces in this type of game. I don't know any other mmos that have ragdolls.
    (6)

  6. #16
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kerwin View Post

    Why did I think of ifirit getting hit by guitars with this post?

    On topic: It's to costly on resorces in this type of game. I don't know any other mmos that have ragdolls.
    you my friend get a like just from posting such an epic anime
    (0)

  7. #17
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I cant support this! XD
    (1)

  8. #18
    Ragdoll is still a very much "unclean" style of physics in gaming even today, so yeah it's fun and silly..it's just that, it doesn't really add overly much to a game beyond the potential for funny glitches, if XIV went a more cartoony route or grunge route like skyrim, it could work very well given the art direction.
    (1)

  9. #19
    Player
    Aarkz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    63
    Character
    Aarkz Xerverc
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cer View Post
    Because it would break the overall style of animations that this game carries. It doesn't fit the world. This game is priding itself on its character animations. A tactless ragdoll physic doesn't mesh with it. Ragdoll has always just seemed lazy to me.
    I completely agree with this. Ragdoll physics was a good theory but it never quite reached the level of functionality that one would expect. When it's placed in games now it becomes more comedic and ridiculous than anything else. With that being said it certainly has no place in this game.
    (0)

  10. #20
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    To me it wouldn't really add anything. It's not really an action game and that's where I like my ragdoll physics.
    (0)

Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast