Quote Originally Posted by Keyln View Post
Good for you.

I too remember how difficult CoP was, going 0/30 on the airship battle. Oh, it was so sweet when we finally completed that battle. And that was before they nerfed it to the ground.

Do I ever want to do it again? Not for a million gil.

With that said, if SE wants FFXIV to succeed, reproducing CoP's difficulty will have the opposite effect.
Which is an odd thing to say since FFXI was a major long running success that was one of the most popular MMO (Behind the Titan of course) for years. Even now the current player base of that game, the one you claim we cannot emulate, has what? 20 times over the current population of FFXIV?

Now of course FFXIV is still in a working beta but a good portion of why they lost so many potential kickstarter subscribers from FFXI was that they tried going in a different direction with the Fatigue System and Leves. Look what that got us. So no, being more like FFXI is not a bad thing and in all honesty. With how many MMO's crash and burn or shrivel up within months now the safest thing they could ever do would be to embrace what made their fans happy before while still adding new story and game mechanics. The original theme of 'the world is hard, but through team work you can overcome' doesn't have to disappear just because some people had a rough time during a 1-time play through quest line.