you are right about the class to jobs system its unbalanced. yes the numbers behind each class/job is a big factor in the overall balanced of the battle system. but something that is just above that is the CLEAR identification of each class & thier corresponding jobs and the roles inwhich they play and how they achieve to do so. Once SE achieves that then the numbers can be put in to finalize everything, trying to fix the numbers now while some classes/jobs roles kinda sorta are similar and not unquie also the fact the some classes have jobs that arent nessecarly useless but kinda redundant in a way, since they basically do the same thing in the same mannor with little difference.
an example of this is lancer/dragoon. when soloing its better to use lancer due to the fact that you have many cross-class abilities at your disposal. even in parties its nice to have lnc (a decent dd) thats able to keep itself alive unlike dragoon which heavy realizes on heals from others, to add to that lancer can rasie ppl if need be while drg cant. which would you have in a party reguardless of what you are doing. even more so dragoon on the other hand is very realiant on whm & others or it has to keep away from taking any dmg possible since its only way of healing itself is second wind, mogspear( if you ahve that) & life surge.
to me i see it just a bit more vital to clearify the classes/jobs & armoury system. once everyone (classes/jobs) have a clear distinction from each other and all are unquie in thier own way. The numbers will fall in place because you cant have a pld which mostly likely will be a tank do alot of dps and have a dragoon that just a dd doing the same dps it doesn't add up, why have the dragoon when the pld does the same damage. the pld needs to only tank & the dragoon focus on dd. classes/jobs need to be identified and the roles they play, also this will fix the problem we have know were some jobs appear to be overpowered and some underpowered.
take for example war tank over pld. warrior is fine it has all the abilities it needs to fullfill its role (tank & dd). pld on the other hand doesn't have all the neccessary abilities to fullfill its role as a (tank & party saver). changing the numbers on pld dps, defense, etc. isnt the true answer, yes its a factor but more imporantly you need the abilities to do your role and when you don't have that more defense, dps etc. kinda sorta won't help out too much.


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