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  1. #31
    Player
    SamuraiMiqo's Avatar
    Join Date
    Jul 2024
    Posts
    65
    Character
    Ninkah Genyu
    World
    Coeurl
    Main Class
    Warrior Lv 100
    If this were possible, the only things I would probably block are Tower at Paradigms Breach (The bosses are just massive HP sponges and take way too long, it' not fun), and maybe some of the DT dungeons that I flat out don't like, such as Meso Terminal or Second Walk. (The former for it's mechanics that I cannot comprehend, the latter because it's just boring)
    (1)

  2. #32
    Player
    Keumjo's Avatar
    Join Date
    Jul 2017
    Location
    U'ldah
    Posts
    212
    Character
    Dami Nicha
    World
    Coeurl
    Main Class
    Arcanist Lv 43
    I think this would be a useful feature, especially for those people who are having difficulty with certain raid mechanics or un-toggleable lighting/particle effects causing eye-strain and pain.

    I know that's not the intent behind this request but, I'm sympathetic to those people who are struggling and maybe this could help them since it seems those threads are still open and active or possibly help others who have other random dungeons that are difficult for them to run for one reason or another.
    (1)
    Coeurl - Astrologian - Wannabe Fisher

  3. #33
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,182
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    I'm curious as to how this data was collected? I hit Dohn Mheg 3 times on my alt this week, each of them had a new player, I also hit Copperbell and Tower of Babil, each of them had a new player in them. Based on that limited piece of evidence, it doesn't track with what you have said. Berar in mind, we are going to need data points from a vast array of people, each one who would have had to collect data on who has what unlocked as well as the level of the jobs that are in the duty, was this all done in one expansion or was the data collected over multiple expansions? So many variables that I highly doubt anyone has taken the time to collect it all accurately and then correctly interpret the results. So, to me, this list sounds like speculation at best based on what is likely a biased assumption drawn from the way the human brain works.
    Usually when people use phrases like "overwhelming empirical evidence" while not citing a single shred of it, it means there is no evidence whatsoever and they're just pulling something out of their rear because of whatever personal grievance they have or whatever falsity they've utterly convinced themselves must actually be true.

    In contrast to your own experiences i keep getting crystal towers where there isnt a single sprout in sight for my alliance roulettes despite all the methods they applied to make sure that isnt the case, but then again thats just my own experience and not anything else.
    CT will always be the most common Alliance Roulette even if there aren't any sprouts because it's the lowest-level set of instances and the only one people are required to unlock. For example, I'm not a sprout, but when I get ARR Alliance Raid as part of my WT, I queue for Alliance Raid on one of my classes that's between 50-59. That guarantees whatever other 23 people I'm grouped with will be getting a CT raid no matter what levels or how long they've been around. SE has taken steps to minimize the *disparity* between the raids, but basic math and basic logic says the CT ones will always be significantly more common than the rest. The only thing they could really do to lessen the disparity further is require people to unlock every possible Alliance Raid up to their level in order to join the queue.
    (3)

  4. #34
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    781
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SyferU View Post
    It's a roulette, there is always a chance you get something good or something bad, that's what makes it a roulette.
    Roulette has an equal distribution of numbers, and depending on which roulette version you do, you can alter some of its odds. With alliance raids, this means at least the expensions should be equaly often showing up in relation to the playerbase.

    Even if only 50% of the players have all EW and Shb raids unlocked, This should already be equal to the number of players with ARR raids. And therefor these 2 raid sets should show up as often as the ARR raids do. But the ARR raids show up nearly 50% of the time. Which is complely out of balance. It means the other raids need less than 10% of the players having it unlocked for it to be a proper roulette.

    I still found it a waste that they broke up the 2 MSQ duties to be 2 dungeons and a trial, while these could have been converted to an MSQ alliance raid instead. The latest raids have voices in them... surely they could have done the effort here as well. That would then have given 5 MSQ alliance raids, and the ARR raids could have been removed from the AR roulette.
    (1)

  5. #35
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    496
    Character
    Buzam Aidorouge
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Bonoki View Post
    If I were to add another factor to consider, I wouldn’t be surprised if bot activity plays a role. Crystal Tower’s simplicity and predictability make it an ideal environment for bots to run for long periods with minimal risk of detection.
    That, and its mandatory content if said bots want to move beyond ARR content for their gil farming, so of course they're going to be loading up in there, sometimes all at once.

    I don't find it coincidental that I sometimes get pulled into Crystal Tower and nearly every DPS is a Lalafell BRD sprout auto-skipping the cutscenes and then pathing and playing a little "too perfect" for being supposed newbies who are doing it for the first time ever.
    (1)

  6. #36
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    790
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    This would be a great addition to roulettes.
    (0)

  7. #37
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    594
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    They could just make it so that it doesn't repeat the same duty from your previous roulette, but that would cost money to develop and as we know, SE has no money to spare.
    (0)

  8. #38
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,434
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I would mostly just love to not do the Nier raids and Ridorana Lighthouse... Giving the bosses more HP doesn't make them challenging or more interesting, just makes the fights take longer.
    (2)

  9. #39
    Player
    Drimn's Avatar
    Join Date
    Jul 2019
    Posts
    82
    Character
    Marius Drimn
    World
    Seraph
    Main Class
    Red Mage Lv 100
    That would only hurt new players. Roulettes are there so newer players have other people to help them through content. This idea would be horrible for the health of the game. Either take the tomestone hit and check what boxes you want to run or suck it up.
    (2)

  10. #40
    Player Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    472
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Drimn View Post
    That would only hurt new players. Roulettes are there so newer players have other people to help them through content. This idea would be horrible for the health of the game. Either take the tomestone hit and check what boxes you want to run or suck it up.
    Again, another person defending botters.
    (3)

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