Tank players can’t take these arguments seriously because half the time they don’t read them. Notice how I literally never said to completely delete SIO, I’ve only referenced it being overpowered because it’s stronger than any healers oGCD shield options and it has a medica 2 stapled to it. The closest equivalent to it on a healer is divine caress which is on a longer CD and has to burn temperance to use. Why does a tank have a stronger AOE heal and mitigation than a healer level 100 ultimate
I have suggested nerfing healing kits (for reference I’d be happy if SCH lost indom, lost the regen on sacred soil, blessing was straight up deleted with seraphism and seraph only provided the shield not the heal) I’d replace these skills with depth improvements to SCH’s damage kit (remember when SCH was a virus mage; I do)
I have suggested all of this. Many many times. And I don’t support the full removal of self healing, clemency is fine, so is TBN, I really don’t have a problem with how equilibrium worked in SB as well. But if I took my changed SCH and dumped it into the current game I’d just be playing a gimped virus mage in casual content at which point I may as well play PCT. I queued for the green role because I want to play the green role. You cannot sidestep this core facet, I picked the green role to heal. I have endless suggestions on how to internally improve the healer kits but the tanks have to give somewhere because while they can have self heals they shouldn’t be fulfilling a healer role; which they do in casual content
But apparently for a lot of people it’s easier to think I’m asking for the removal of all tank healing with no other changes to anything so we can all be terrible together because that’s an easier strawman to attack


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