

Sounds like another game might be better for you.Ngl, regardless of whether I'm tank, healer, or DPS I'm usually rushing ahead. Dungeons are boring as hell. The pre-50 ones with the really long pulls and healers having fewer skills at that level, okay, sure, don't W2W if you're not sure of it. But after they settled into the dungeons literally being designed to wall to wall? There's no excuses, tbh. At 100 you'd have to be actively trying to not pop any mits as a tank to die. If it's a WAR especially I don't even bother healing at all, because why would I when their natural rotation just keeps them spiked to full? Even DPS have tools to keep up a bit, certainly beyond long enough to have a tank pick things up. Aggro barely exists, resources barely exist. Just get to the wall ASAP to clear and get out of the dungeon. Anything over fifteen minutes just becomes a slog.
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