



As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess



If you have your stance on: Stand with the other tanks who have their stance on. Whoever wins aggro by doing damage, well, wins aggro, but because you're all in the same spot, the boss won't go spinning.That aside, what IS the etiquette for playing tank in content which involves having more than one on a team? Genuine query as am new to playing Tank (Paladin) and apparently offended at least one other tank in an AR roulette instance of Syrcus Tower by having enmity. Granted, at one point it was a byproduct of using provoke when there was more than one target present, and I may have used it a second time without thinking (even with my enmity switched off) but to be fair - there was no discussion around who was supposed to be the so-called "main tank" and can therefore only assume whoever has the most obvious case of main character syndrome takes that 'role'?
If you see another tank Provoke, turn your stance off for a bit, and just let them keep aggro. It's not worth fighting over. /two-cents
There's usually no reason to use Provoke (a ranged attack or AoE works just as well in normal circumstances), and some people view Provoke as a sign that you are the one suffering from main character syndrome. Hence, my previous point.


Yeah, if I'm tanking in an Alliance Raid I wait a few seconds and see if anyone pulls, then if they don't I just go ahead and do it. If someone keeps trying to get aggro I immediately turn my stance off and let them have it. If there are two tanks fighting over the enemy it becomes extremely annoying for everyone else to deal with the cleaves and whatnot that may be there. (Even worse when you get all three trying to do it)If you have your stance on: Stand with the other tanks who have their stance on. Whoever wins aggro by doing damage, well, wins aggro, but because you're all in the same spot, the boss won't go spinning.
If you see another tank Provoke, turn your stance off for a bit, and just let them keep aggro. It's not worth fighting over. /two-cents
There's usually no reason to use Provoke (a ranged attack or AoE works just as well in normal circumstances), and some people view Provoke as a sign that you are the one suffering from main character syndrome. Hence, my previous point.
Agreed, you need to be A tank, not THE tank.





Occasionally you'd actually get the "main protag"-tanks that insists to be the MT but repeatedly losing aggro because they either undergeared, not pressing buttons, or combination of both. These ones would usually resort in voking on cooldown. If you are one of the tank you have two options. Neither are the 'correct 100% way' so use your judgment:
- If you're confident you are tanking the boss correctly (i.e. not cleaving the raid) and they're not, feel free to take back the aggro with your own Provoke.
- If said MT isn't necessarily putting the raid in danger, feel free to just turn off stance for a good minute or two then turning them back on again later. Theoretically, this should let that MT have good enmity lead.


If they can't out DPS me and try to voke spam to have aggro, I just voke it right back.Occasionally you'd actually get the "main protag"-tanks that insists to be the MT but repeatedly losing aggro because they either undergeared, not pressing buttons, or combination of both. These ones would usually resort in voking on cooldown. If you are one of the tank you have two options. Neither are the 'correct 100% way' so use your judgment:
- If you're confident you are tanking the boss correctly (i.e. not cleaving the raid) and they're not, feel free to take back the aggro with your own Provoke.
- If said MT isn't necessarily putting the raid in danger, feel free to just turn off stance for a good minute or two then turning them back on again later. Theoretically, this should let that MT have good enmity lead.
Last edited by BlisteringFrost; 10-01-2025 at 01:10 PM. Reason: Could be misinterpreted. Edited to add clarity.

I see this argument a lot and I continue to not really understand it. I like a lot of things about the game. Outside of DT the story has been fun, I enjoy raiding, I enjoy spending time with my guild and going to venues, I enjoy crafting and selling things. Unfortunately dungeons are required content in a lot of ways (everything is locked behind MSQ, which has dungeons, or tome grind, which is dungeons); so if I don't like them, there's not... really a solution, even if I enjoy the majority of the rest of the game.
#healerstrike


I get what you mean here, since, I tend to complain a lot. Perhaps even frivolously sometimes. My perspective is if you don't feel like doing it, and you have no obligation to do it, then it is a case of a simple problem. And simple problems have simple solutions. You just don't do it. I don't usually feel like crafting. But today, I felt like crafting. So I just sat around Cosmic Exploration zones. Tomorrow? Well I'll have to see then. Maybe I'll wanna craft more. Maybe not.I see this argument a lot and I continue to not really understand it. I like a lot of things about the game. Outside of DT the story has been fun, I enjoy raiding, I enjoy spending time with my guild and going to venues, I enjoy crafting and selling things. Unfortunately dungeons are required content in a lot of ways (everything is locked behind MSQ, which has dungeons, or tome grind, which is dungeons); so if I don't like them, there's not... really a solution, even if I enjoy the majority of the rest of the game.
I can imagine other individuals will ask, or think, "what's crafting got to do with tanking????". And that question..... is not my problem.
Ulrimately it may just be another symptom of toxic individualism, where everyone just sees everyone as a means to an end with no courtesy, and setting personal experience above other players.
This can be seen in all facettes of the game, especially on NA servers.
Dawntrail is what I imagine the entire MSQ as a healer-main.
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