I’m seeing the confusion in this chat. Everyone is struggling to define “serious”. I’d define serious as extreme effort for success, not simply trying to win. Ie…if you’ve ever done high end raids/Exs, you’ll know there are tons of strategies, exacts in PF descriptions, and harsh punishment for anyone who fails repeatedly. That’s taking the content “serious”. That kinda intensity doesn’t translate to frontline. Making call-outs, setting way markers, or naming targets aren’t a bad thing. You’re trying to direct the masses to secure a W. Taking to “serious” is when you start verbally bashing people in the chat for not following directions. Same goes for casual CC. Nothing more annoying then catching a beating while someone is spamming “hello”, “thanks”, or “nice job”.

Disclaimer. It’s annoying in ranked but you gotta expect it. The general thought is, everyone past gold is there because they know what they’re doing. Repeated failure is more harshly approached because that IS meant to be taken “serious”.

At no point has anyone said you shouldn’t try to win or QB your team. The statement has been…don’t make a casual mode more serious than it’s meant to be.

Another disclaimer. If you have a premade, you control how serious or not serious you play. The only limitation to that is, don’t expect the other alliances to play the same way your premade does. Thats the unfair part of frontline being the only version of its kind.