The MSQ needs actual gameplay. Going from point A to point B and talking to an NPC just to watch a 2 minute cutscene of yet more talking shouldn't be the majority of the MSQs. Going from point A to point B just to click a sparkle on the ground so you can return to an NPC to watch a 2 minute cutscene of yet more talking isn't engaging, it's busy work. Did you know that the last area in the DT MSQ has you fighting only 4 mobs? 4 mobs and they just fall over before your rotation is done. The area before that it was something like 6 mobs.

The entire time I was watching the end cutscene for Shaaloani I was thinking "Wow this would be much cooler if I was actually controlling the cannon (similar to the Air Force One GATE) instead of just watching another cutscene". At some point this stops being a game and becomes an interactive movie (and I'm using interactive very loosely here).