Quote Originally Posted by brinn12 View Post
The Underkeep (ilvl 705) rewards ilvl 725 gear and four Tomestone items (each selling for 12k+). Just one day before the patch, the latest crafted gear pieces were selling for 50k to 100k, and we also have normal raids.

This isn't about empathy. Most people in this thread are just doing basic math and understand the obvious problems that trading dungeon gear would cause.

Anyone can gear up from 700 to 720 (latest dungeon requirement) in a single day. It's an objective fact, not up for debate. Some level of grind is expected, considering item level 700 was attainable about a year ago, or 365 days, when the expansion released. Even then, just a few runs of The Underkeep are enough, which is quite generous.

And if people somehow have no gil despite having nothing significant to spend on, while also deciding to gear up on patch week when prices increase, it's not SE's problem. The game still needs an economy, crafted gear progression, and dungeon content that lasts more than a single day.
I didn't respond to you the first time because it was clear you didn't read what I wrote, and it is also clear that you didn't read the parts where multiple other people explained why the gear was so expensive the day of the patch. You have no empathy, you're looking to dunk when you can only jump a few inches.