- Reason
- nvm
Player
Frankly, some of this is just an issue of people not wanting to be told they're doing something "wrong" or that there isn't an optimal way to do things. Healers not doing AOEs in dungeons is something that someone could point out and be like "hey you know you could be doing your AOE to be more helpful." Same for tanks not pulling double mob stacks. This is the meta for the game at level 100, thats just the way it is. Thats the way people expect others to play because thats how MOST people do it. If you don't want to do it that way its up to you to say something. FF14 is still an MMO and on some level that still requires some form of communication, no one knows if you don't say anything.Hi there. Been playing since ARR. What i can say is that personal experience is very subjective. The 'it doesn't happen much to me so it must not exist' doesn't always even out. I would need multiple hands to count out the times someone yelled at me in chat for messing up mechanics on normal content on day one. Though I will admit this game doesn't have nearly as negative of a player feedback loop as playing WOW, it can still get degrading. I will say in game comments have gone down a lot more as they crack down on that with reports. But that feeling of knowing you are the sole reason a wipe has to keep happening is just never a good one.
Eventually yes people can get through it. But the amount of times you might need to step away to take a break or just not feel the energy to bother for that day is a lot. A lot of this content is about repeating the fights for loot and tomes. So its just not a one time carry. And if one just feels the energy is too low too often...well they leave.
As for open hostility, we literally had several expansions of people being beyond upset if healers are not using damage AOE on dungeon pulls or tanks making bigger pulls and everyone demanding each side conform to one another. Regardless of what is right or wrong, the player base does feel hostile now more than ever. Just they say it out of game. I expect this on much harder content, but not everything. (And before any comment is made. I'm a big pull and healers do damage in dungeon sort of player. I'm just bringing up the point where people do get hostile if you don't.)
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I should also add that yes my personal experience with the game is also subjective. There are some people that have had a perfect in game experience with the community and the game. I'm more trying to say that it doesn't mean that it doesn't exist. Just like me having a worse time with people doesn't mean others haven't had better luck than me. Just that if the bad and good didn't exist, we wouldn't have people talking about them both.
Ah shoot. Quick note that I did delete my post but that is before I saw you respond. So please know it was not in response to what you posted. I just kinda realized that maybe spending energy telling others what I feel is probably doing more damage than good, and I wanted to refrain from causing any further strife. Just asking myself what I hope to accomplish with any of this and feeling as though I was hypocritical for even posting to begin with.Frankly, some of this is just an issue of people not wanting to be told they're doing something "wrong" or that there isn't an optimal way to do things. Healers not doing AOEs in dungeons is something that someone could point out and be like "hey you know you could be doing your AOE to be more helpful." Same for tanks not pulling double mob stacks. This is the meta for the game at level 100, thats just the way it is. Thats the way people expect others to play because thats how MOST people do it. If you don't want to do it that way its up to you to say something. FF14 is still an MMO and on some level that still requires some form of communication, no one knows if you don't say anything.
But to answer, yes it can be a real downer to know you have been playing wrong the whole time. At least in a 4 person group that is easier to talk about compared to other content. And sadly the game doesn't really come with many options to learn on your own time instead of someone else's. So its a matter of getting that group that will communicate that well so it can be learned.
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