Depends. For casual content shield healing can be harder, because it benefits hugely from fight knowledge and anticipating damage. Regen healers are much better at recovering from mistakes. In a hardcore setting they become way better as you have better coordination and planning for mechanics.
I agree with most of the people in here about the game's difficulty. We don't need an easy mode, that'll just take dev time away from improvements that this game actually desperately needs.


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