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  1. #1
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,881
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Yeah, I don't know why everyone is expecting 7.3 to "fix the game" when no one can actually agree on what is wrong with the game to begin with.

    While the forums are full of complaints that the content is too easy, out away from this echo chamber I regular run with a group of people who believe that even normal content is inaccessible to people with certain disabilities.

    While the forums are full of complaints that there isn't enough content to grind, I'm a member of a dozen different Discords for the older grindy content like fishing, field operations, deep dungeons, etc.

    While the forums are full of complaints about the story of 7.0 and certain characters, one of my social linkshell members (who doesn't go on YouTube, Twitch, or the official forums because she's a novelist and has no time) is a WoL/Wuk shipper. She couldn't understand the hate for a character just because people disliked the VA casting choice. Yeah, Wuk fans do exist. Just like a Pokémon, there is someone out there who ships their WoL with EVERYONE.

    While the forums are full of complaints about the extended patch cycle, those of us who have been playing since 2.0 launch are all like "it has always been this way. what are you talking about?" They tacked on two extra weeks for QA, and things definitely got jacked up during COVID because no one in SE had the capacity to work from home, but the patch cycle is not substantially different from how it's been for over a decade.

    All of this is to say that: If you have a specific grievance with the game that isn't Viera/Hroth hats, 7.3 probably ain't gonna resolve it.

    If you're not having fun now, then let your personal house go and go take a break and come back with the new expansion like some of my college buddies will do. They'll quit for 2 years, come back two months before the new expansion drops, catch up on patch content, get a class geared for the next 10 levels, and then do the expansion with us. When they are done with the base expansion story, they quit again and go play other games while patches X.1-X.5 come out. (I was passed the FC ownership because I don't quit and I'm the anchor that holds our house down.) Sometimes specific content comes out that one of them wants to try and we'll see them hop on for a month or two, and then they go back to whatever other games they were playing or whatever other IRL thing they were doing.
    (4)
    Last edited by Catwho; 07-26-2025 at 10:42 PM. Reason: 10char

  2. #2
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Catwho View Post
    While the forums are full of complaints that the content is too easy, out away from this echo chamber I regular run with a group of people who believe that even normal content is inaccessible to people with certain disabilities.
    Anything that requires motor skills or reaction to stimuli will inherently be inaccessible to people with certain disabilities. It sucks but that's just how it is. Of course, game developers should do what they can to make their games accessible, but you can't use that as the barometer.
    (3)

  3. #3
    Player
    Catwho's Avatar
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    Oct 2012
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    Gridania
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    2,881
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    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BigCheez View Post
    Anything that requires motor skills or reaction to stimuli will inherently be inaccessible to people with certain disabilities. It sucks but that's just how it is. Of course, game developers should do what they can to make their games accessible, but you can't use that as the barometer.
    There is allegedly a third party tool floating out there that does a much better job at reducing the flash!bang aspect of the game. I have no knowledge of what it does or how its doing it, , but I know that the disabled community gave up and took matters into their own hands.

    The biggest problem for me personally is that the snapshot delay on mechanics has only ever gotten marginally better. Slide casting is cool, but there is no worse feeling than seeing your character get smacked 50 pixels outside of the last attack that the game believed they were standing in. Despite this, I've cleared Savage fights by being the off tank, earning me the nickname "seven stack Katarh" in one of my statics haha.
    (5)

  4. #4
    Player
    BigCheez's Avatar
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    Oct 2021
    Location
    Ul'Dah
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    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Catwho View Post
    There is allegedly a third party tool floating out there that does a much better job at reducing the flash!bang aspect of the game. I have no knowledge of what it does or how its doing it, , but I know that the disabled community gave up and took matters into their own hands.

    The biggest problem for me personally is that the snapshot delay on mechanics has only ever gotten marginally better. Slide casting is cool, but there is no worse feeling than seeing your character get smacked 50 pixels outside of the last attack that the game believed they were standing in. Despite this, I've cleared Savage fights by being the off tank, earning me the nickname "seven stack Katarh" in one of my statics haha.
    Visual clarity in FFXIV (and other MMOs) is an issue even for people without disabilities. They could easily add an option to disable non-essential boss effects without degrading the quality of the gameplay.

    Snapshotting, on the other hand, is a fundamental part of the game. A mechanic will always snapshot at the same time. It's consistent and learnable. You just need to learn when you need to be where you need to be and when you need to be there, and then be there at the correct time. Without trying to be rude, that's a skill issue.
    (2)

  5. #5
    Player Mawlzy's Avatar
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    Sep 2023
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    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BigCheez View Post
    Visual clarity in FFXIV (and other MMOs) is an issue even for people without disabilities. They could easily add an option to disable non-essential boss effects without degrading the quality of the gameplay.

    Snapshotting, on the other hand, is a fundamental part of the game. A mechanic will always snapshot at the same time. It's consistent and learnable. You just need to learn when you need to be where you need to be and when you need to be there, and then be there at the correct time. Without trying to be rude, that's a skill issue.
    This is, of course, correct. But however much one develops an internal clock, it still feels janky.
    (0)

  6. #6
    Player
    BigCheez's Avatar
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    Cheez Whiz
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    Twintania
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    Paladin Lv 100
    Quote Originally Posted by Mawlzy View Post
    This is, of course, correct. But however much one develops an internal clock, it still feels janky.
    It's entirely subjective. Some people will like it, others will dislike it. Everyone is entitled to their own opinion and no one is incorrect.

    To say that it's a problem that needs to be fixed (or that it's an accessibility issue) is wrong, though.
    (0)

  7. #7
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BigCheez View Post
    It's entirely subjective. Some people will like it, others will dislike it. Everyone is entitled to their own opinion and no one is incorrect.

    To say that it's a problem that needs to be fixed (or that it's an accessibility issue) is wrong, though.
    Yeah, I'd agree snapshooting is not an accessibility issue. The visual clutter, on the other hand, reflects a philosophy that places aesthetics before accessibility.
    (0)

  8. #8
    Player
    Gwenkatsu's Avatar
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    Jun 2024
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    298
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by BigCheez View Post
    It's entirely subjective. Some people will like it, others will dislike it. Everyone is entitled to their own opinion and no one is incorrect.

    To say that it's a problem that needs to be fixed (or that it's an accessibility issue) is wrong, though.
    Area effect fires, I clearly stand outside of the area, still get hit. That's not a feature - that's a bug.
    You might give the bug a name, you might find a way to work around the bug, but that does not make it a feature. And bugs need fixing.

    When this happend to me the very first time, somewhere in a 40-50 dungeon, my immediate reaction was: "I will never raid in a game with such a bad net code". Surprisingly not: "whow what an interesting feature, let's try to find a creative way to deal with it."
    (4)

  9. #9
    Player
    Uzephi's Avatar
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    May 2017
    Posts
    102
    Character
    Elie Uzephi
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by BigCheez View Post
    Snapshotting, on the other hand, is a fundamental part of the game. A mechanic will always snapshot at the same time. It's consistent and learnable. You just need to learn when you need to be where you need to be and when you need to be there, and then be there at the correct time. Without trying to be rude, that's a skill issue.
    Snapshotting is due to bad network handling. I have never experienced such bad delay in a game like FFXIV. Tell me another game where my shield visually applies on the target but doesn't get calculated in damage for a round trip. Many times in this game I have completed an adloqium or landed an e.diag before a killing blow, but snapshotting made the heal calculate after the killing blow. Plenty of times in this game I am literally on top of another player in a safe spot to 'die' because the server decided I was 5 yalms back instead of where my corpse is.

    Any fight that has me play memory games instead of reacting to mechanics isn't something I want to do. Show me bad, I avoid given enough time. Needing to be psychic or 'study' a fight ad nauseum because the markers apparently are there as a reminder for next time not 'avoid now.' That is how your philosophy of this netcode jank being a "fundamental part" of the game and if you don't know the fights verbatim, it's somehow a skill issue. Would that be a knowledge issue, not skill? Especially for people who play (gasp) other games where their network isn't cups and string can actually respond to fights in real time.
    (5)

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