Quote Originally Posted by Rithy255 View Post
Ok but why does healer have to be boring one button mage jobs. I like being a "Paladin" that supports my group, Frankly healer gameplay is so dull that doing it on a tank like Paladin where you have a actual rotation is night and day to how much more fun it is, Healing on healer is genuinely so dull, I generally play healers but FF14 healers are so poorly designed that Tank is the only role that has any appeal to me (Even then its flawed with how tanks are super defensive).

It should be the responsibility of the Tank and Healer to keep the party alive, both are support roles you can't tell me that tanks job should only be to mitigate and manage aggro because that's done automatically, This game doesn't offer "Healers" outside the traditional mage archetype, the fact that Tanks can be a more melee focused support based role is a good thing.

In the FULL Post I even mentioned to fix tanks and healers, because unlike healer mains who only care about healer design and cry that tanks like Paladin have access to healing skills, do not care about tanks enjoyment or identity when it comes to rebalancing the roles I think it should be BOTH the Healer and Tanks responsibility to keep their team alive.

That or they can make a actual healer job that isn't in a robe only casting spells, I don't see why Healers should only appeal to people who enjoy spamming one button and have to all be full on mages.
I play both roles, PLD is actually my favorite.

I don't care if the tanks get some healing and can contribute to the team's success that way. It's just that 95% of healer actions are healing, and theres barely any damage in this game that can't be avoided. So when you start healing too? We are being forced to fight over gameplay.

If you want tanks to have healing too, Ok, but something needs to change somewhere, because there is not enough healing responsibility in the game right now to even justify having a healer, let alone multiple jobs from different roles being capable of taking on that responsibility.

But my point when responding to you was that your fun of taking over my job when I die is not reason enough to stop the pheonix down change. I want to play the game, and the amount of times I've been forced to just watch has been a huge reason as to why I've been playing PLD/RPR for the past year and not SGE despite SGE still being my favorite job.

I think we actually mostly agree. I would prefer a game where there is enough healing responsibility for the tank and healer to share, without stepping on eachothers toes. We can't have that right this second because the devs work at a glaciers pace, so I think the PB change is better than nothing, cuz at least I'm not sitting on the floor, forced to watch a game I pay a sub for, while you take over