Quote Originally Posted by Aviatorhead View Post
That thrill is anti fun to some people. I do not like the prospect of killing everyone with 1 mistake, I do not like the reverse of having to trust 40+ people to do their job right. I tried that in chaotic, the only thing I walked away with is feeling like I wasted my time.

(Completely fine that you like it, not tryna bash that)
Chaotic felt like a definite slog, and I had up until that point never seen people in this game be so toxic. To the point where I can’t even bring myself to take my other characters through it. Forked Tower gives me similar vibes, with twice the room for error, and if I ever do it in its current state it will only be once.

Quote Originally Posted by ServerCollaps
if you enjoy antifun content, then just do anything else in this game. Theme park.. you know? Visit the attractions that you like and stop complaining about everything else, that others might enjoy
As I’ve stated multiple times, my goal here is NOT to have the existing Tower nerfed. It should exist for people that prefer that kind of challenge. But it was wrong to not provide a Normal mode for everyone else, especially when this is one of the most popular forms of content for casuals, and they have every right to complain about it. Current Tower should be labeled Savage and get a direct queue, Normal should use the in-zone entry where it makes more sense, and provide more replayability to get the non-mount rewards.