Quote Originally Posted by Volgia View Post
It made me think Dawntrail was gonna get more creative with it's boss designs on expert dungeons, but people endlessly and angrily complained about it, so here we have our dull target dummies instead.
The issue with Stayborough was that bullet-hell mechanics are AWFUL in this game because they are far ahead of where they appear to be. I don't have an issue with challenges in dungeons, but bullet-hell should be shelved until they can figure out how to not make the snapshots on them awful. As someone who does savage/ulti casually (no, im not a hardcore raider. I raid like 6 hours a week), this didn't challenge me in a "wow this is difficult and interesting" way, but in a "wow this is actually bullshit" way.

To rephrase this, it wasn't challenging, it was simply unfair and unfun. I can dodge orbs, but when they are like a whole yard of where they appear to be on good ping, its kinda just wtf.