It's always amusing to read all those reactionary takes on dungeons and casual content. Pulling weights, wasting people's time. I do genuinely wonder why do you people care so much? Are you having such a miserable time playing the game that wasting a couple of minutes is infuriating? Why are you running the content in the first place if you hate it so much? Why do you get mad at people that are just there to chill and still complete the content just fine? Why don't you focus more on your own sweaty gameplay?

Is it a problem that the content doesn't ask more than Cure 1 or whatever nonsense? Sure. Probably.

But this ain't savage chief.

Quote Originally Posted by AmiableApkallu View Post
And yet people tend to praise PvP in this game. (I personally despise all the "crowd control.")

But going back to Strayborough, the adds just need a little orange AoE marker in front of them indicating how far they'll lunge, because I feel like that's what the encounter design is going for and not communicating effectively.
Crowd control can feel very frustrating when there is an overabundance of it, but that's absolutely not comparable to this boss at all. No stun in pvp lasts more than 2-3s, and you're free. You also have multiple tools to deal with it and nullify crowd control. You also have tactical agency whether or not you want to burn your tools to get rid of said cc if you consider that they're not immediately threatening.

I feel this comparison is extremely misinformed.