Classes are already an absolute mess. Almost all they can do to make encounters 'harder' with the current classes is what they're doing now, i.e. a bunch of insta-kill / raidwipe mechanics, bc you cannot punish tanks otherwise.
Vuln stacks? Not going to wipe a tank unless they collect a lot of them. No healers? Nope not that either. Down the whole team? Don't matter in 99% of content.
What do you expect when tanks are balanced around doing both their own role and another? When they have the ability not only to survive pretty much anything, but heal themselves easily while doing it? The encounters cannot get meaningfully better when 1 role can just not care about encounter rules like that.
Also it's perfectly fine to 'dwell on the past'. Especially when SE had some good ideas back then. Nothing wrong with asking them to go back on ideas, plenty of other gaming studios revert things based on feedback.


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