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  1. #11
    Player
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    Mar 2011
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    Ul'dah
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    With the switch of a stance a WAR goes from competent DD to competent Tank and back again. No other job can do this, not truly,
    This is completely false.

    Competent White Mages can nuke and heal at the same time, and their nukes can be just as effective as BLM
    Competent Bards do DD and support at the same time, and their support is just as useful as WHM while their DPS remains even with other jobs.

    I won't mention that I think brd being based off arc was a horrible thing, I can't think of any time that that's been done before, brd has always been and "song and dance" rogue job, going all the way back to original D&D, I know this isn't D&D just saying though.
    Also false.

    Bards throughout D&D and RPGs have been the jacks of various weapons and fighting styles.
    (0)
    Last edited by Dragon; 04-30-2012 at 05:07 AM.

  2. #12
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Enfarious View Post
    I agree, every job should be focused on a single thing and be truly expert at that thing. This thing where they "want" war to be multi purpose even tho every other job is single purpose just doesn't make sense to me.
    WAR is a tank. WAR is a DD.

    Get over it. Otherwise go play some other game.
    (1)

  3. #13
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by indira View Post
    they need to just make jobs sole purpose & keep classes rounded like they are.
    The problem with this is that several have multiple facets that can be explored. Tank (Cecil) or Holy Sword Skill face-melting (Agrias) Paladin. Tank or DD Warrior. Red Mage as a whole. And so on.

    I don't want WAR to lose DD or tanking ability. By that token, the only option would be to look at the other jobs and see what they can do outside of their proposed singular role.
    Also false.

    Bards throughout D&D and RPGs have been the jacks of various weapons and fighting styles.
    Indeed. Bards in older RPGs (Bard's Tale) were pretty badass. D&D introduced them as ridiculously versatile and VERY combat-competent. The RPGs that remember this built up further on it. I often mention Leliana from Dragon Age because she is the harbinger of the Bard as a spy/assassin, which is how I look at our very own Thancred.
    (2)
    Last edited by Duelle; 04-30-2012 at 05:13 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #14
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Enfarious View Post
    So even after the update, and proposed patches up to 1.22b WAR remains the only job that can truly dual purpose, does that continue it on the path of OP?
    Hold the phone. You're saying that aside from WAR, jobs are suited to one specific specialization?

    ...Sounds like things are working as advertised. Nothing to see here, folks.
    (0)

  5. #15
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Malakhim View Post
    Hold the phone. You're saying that aside from WAR, jobs are suited to one specific specialization?

    ...Sounds like things are working as advertised. Nothing to see here, folks.
    What the OP is getting at is that it's not really fair that a job that do two things and everyone else is stuck with one. In part I agree with the OP, but the aspects of WAR are still tied to each other. In that regard, it's almost like the battle designer is bent on getting what was tried (and failed) with WAR in FFXI "right".
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #16
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Most Jobs have dual roles problem is most are not really needed.

    Pld - Tank and Support tank
    War- DD and Tank
    Whm- Healer and Enfeebler/nuker
    Blm- DD and Crowd control
    Brd- DD and Support
    Mnk- DD and Support (not sure what it would really be called but Taunt + Featherfoot is very nice if a mage pulls hate or tanks about to die)

    And Dragoon just seems to be the only one that has one role. But as I said there is no fight right now that needs the other jobs to use their side role besides brd/war.
    (0)

  7. #17
    Player

    Join Date
    Apr 2012
    Location
    heck, your bed
    Posts
    226
    I'd like to see WHM have effective damage over time spells (DoTs) instead of nukes shared with THM, BLM, and CNJ. it would specialize the job a bit more imo. just my humble opinion.
    (1)

  8. #18
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Malakhim View Post
    Hold the phone. You're saying that aside from WAR, jobs are suited to one specific specialization?

    ...Sounds like things are working as advertised. Nothing to see here, folks.
    Yeah except the part where war isn't ... or everything else isn't?

    Quote Originally Posted by illriginalized View Post
    WAR is a tank. WAR is a DD.

    Get over it. Otherwise go play some other game.
    Say something productive or stfu

    Moving on though.
    Someone nailed it, I just don't see why one job is successful as 2 roles but no others are.
    Points made about other jobs having other purposes, except drg (poor poor drg), those purposes aside from brd aren't really put to use, yes whm buffs and heals, by my way of thinking that's support which is a single role. Perhaps that's where the real problem lies, I didn't say "Nerf WAR it's the only way" I just said "it's broken as is".

    Maybe I misspoke about brds throughout history in rpgs, perhaps they've always been awesome DDs, ones that used heavy dmg weapons rather than rogue like tactics, I just can't seem to think of any. I did mention "song and dance ROGUES" before though didn't I? Rogue covering roles like thf, assassin, and various other "dirty dealing, back stabbing" DD jobs. I can't remember a brd that ran w/ a g.axe or a g.swd, I may just be missing something my bad then. Not to say they couldn't do those things, they just didn't and mostly still don't, isn't really the point of the thread but oh well lol
    (3)
    Last edited by Enfarious; 04-30-2012 at 06:52 AM.

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  9. #19
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Enfarious View Post
    Someone nailed it, I just don't see why one job is successful as 2 roles but no others are.
    Points made about other jobs having other purposes, except drg (poor poor drg), those purposes aside from brd aren't really put to use, yes whm buffs and heals, by my way of thinking that's support which is a single role. Perhaps that's where the real problem lies, I didn't say "Nerf WAR it's the only way" I just said "it's broken as is".
    I'd be in favor of separating WAR's DD and tank sides so that the party bringing the WAR is either bringing a tank or bringing a DPS, but not both.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    I see no problem with there being some hybrid like classes/jobs. It's just give options for those that level it.
    Every MMO has its Hybrid classes and WAR is one for this game. Making it strictly DD or Tank has never fit the theme of the job to me.
    (0)
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