Quote Originally Posted by Mawlzy View Post
Funny thing to me about that is such debuffs are very much at the heart of current PvP. In Frontline we argue whether there should be a cap on the number of targets getting debuffed, but overall such elements are one reason PvP combat is far more interesting than PvE.

In PvP you can inflict these debuffs on the enemies you are trying to kill! In PvE, what actions do you perform on the boss? Inflict damage while avoiding damage. The poverty of thought that goes into current PvE is frankly shocking.
The more I look at PvP kits for jobs, the more I wonder why they don't show that kind of creativity in PvE. I know they can't just import them one-to-one, but the jobs each have a solid core theme and mechanic, and they're far less homogenous amongst the roles. SCH being able to use Deployment for either spreading their shields or their DoTs is something I'd take in PvE in a heartbeat, if only to relive the glory days of Bane existing.

It's rather interesting how back when I first started playing, no one took PvP in this game all that seriously; you play XIV for the PvE and just ignore PvP unless you wanted cosmetics. Nowadays I think the opposite is true. It just annoys me that in order to play the jobs I find interesting, I have to play them in a game mode I've never been fully fond of; I prefer fighting bosses rather than players.