Quote Originally Posted by Rithy255 View Post
Well I agree that Healers aren't healers because theirs nothing to heal, though what would be fun is actual decision making on healers the problem is both tanks and healers have overbloated kits which lead to things like GCD heals vs Damage GCDs not a choice because you can do both, I also fully agree that theirs a line with how much healing tanks can have I've said many times bloodwhetting is a awful cooldown that invalidates healers, warrior also just has a ridiculous amount of sustain beyond that, other tanks are partly guilty of this PLD/GNB but in their case we can effectively nerf mitigation value and sustain value without taking stuff from it's kit, while warrior's defensives/self healing need drastic changes. (I'd argue DRK's in a good spot for self healing).

Tanks being mitigation bots instead of more support oriented is the whole reason why you never heal tanks not because of tank sustain alone, both play a part in making tanks feel more strong I would reduce both and add for tanks to do more then just hold aggro, press your massive mitigation cooldown and healing buttons, I would honestly say current tank design is just miserable and dull for any tank player.
We've agreed previously that content needs to be adjusted but in principle, as a healer, I don't see tank mitigation as a major issue absent self-heals. you can reduce all damage by 75% if you want, if you can't heal then that damage will accumulate and you will eventually lose the battle of attrition, if tanks had mits and shields perhaps even interacting with job gauges then you would have to choose how and when to use those resources and if you should mit or do more dps. While I don't think it should always be such a trade-off but I DO think some elements should overlap so that good tank/healer coordination rewards both parties with more dps, which to be clear it is my position it should be - dps for "support" jobs a reward for good play, not their "primary" duty be the reward for someone being terrible at the game.

Quote Originally Posted by Jim5K View Post
So you would have the Shb Dark Knight back but for all tanks this time? Idk, but healers minus Whm used to frown and complain about Shb Dark Knight because it had zero to no sustain especially with the old Living Dead, so now you want that back so we can complain even more? This is not a fix.
I came to the game in EW and DRK was my favourite to heal for exactly this reason, I was disappointed when they increased DRK's self heals in DT. My pocket DRK only needs heals in DT now because they're either low ilvl and/or really doesn't want to use Living Dead, GNB, PLD, WAR are even worse. So would I advocate for an environment that requires healers to do their jobs even if it means some of them whine about their parses? You bet. Seven days a week, three hundred and sixty five days a year.