Quote Originally Posted by Kaurhz View Post
I mean nobody is asking for pinpoint precision with everyone needing to be alive to meet it, but something needs to be done to put a stopper on tanks playing god-mode in normal content. If 2 people can slowly whittle down a boss across 30 minutes then there is an issue... Whether that is excessive self-sustain or or bosses just dealing less damage than what a tank can sustain themselves on.
Oddly enough M6 doesn't have this issue due to the constant Party Stack - and even if you try to invuln, even WAR can't have their CD up in time for the next one on top of Raid-wides and Autos. If anything I don't knock design including more party stacks, but then it becomes a body check at that point. Generally you want to not put too many body checks in a fight otherwise we wind up with P10S problems in EW.

As someone said above:

Quote Originally Posted by CaptainLagbeard View Post
Bring back enrages to normal content.
We need this in normal raids badly. Enrage should be lenient enough to allow people to clear if they're 8-man, but no so bad as you need to push hard for damage and have a high-end rotation. They'll have to meet the average player's skill level for this. While someone can argue "but enrage causes casuals to wipe a lot and they can't do the content!", that's never been an issue when it was thrown into an Alliance Raid last expansion. Throw it into normal raids please and you'll probably manage to get some good things from even the normal crowd.