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  1. #3
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    773
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Mao also believings newer boss fights whats gettings faster and faster is responible for jobs being made more and more mobiles and samey.
    That unfortunately has been confirmed by the developers themselves:

    Magical Ranged DPS
    We anticipate that future battle design may cause difficulty with casting spells. Keeping this in mind, we have increased attack potency of roles other than pictomancer to achieve a better balance between magical ranged DPS jobs.

    Black Mage
    Future battle design may cause difficulty with casting spells, so we have shortened the cast time for a variety of actions.
    Its fascinating that for all the criticism about the rigidity of the pve combat system, CS3's solution to that was to simply make the fights faster and the classes simpler. I have not seen any new mechanics from yesterdays patches (still have to try out the new ex, but presumably its the same as anything else), its all still variations of the usual suspects. That design paradigm has diminished my own interest in the PVE side of this game, and after being with it for over 10 years, its sad to think that its original customer base may not be the one the devs want to appeal to any more.
    (15)
    Last edited by ovIm; 03-26-2025 at 06:00 PM.
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.