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  1. #71
    Player
    Remarus's Avatar
    Join Date
    Aug 2017
    Location
    Shaaloani
    Posts
    82
    Character
    R'marus Locke
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by LilaIronman View Post
    But being an negative nancy is what brings the ball rolling (usually companies invesitage once you leave a bad review or alike just SE doesn't give a damn)
    Constructive criticism is how you get things done. Being nonconstructive and hostile about things is how you get your opinion ignored. There is a wide berth between "This is bad, this is why this is bad (with data), and here's what could be done to fix it." and "SE sucks and thinks they're all braindead morons and suckers."
    (5)

  2. #72
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    275
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    I defurnished my house and cancelled my sub

    My time doesnt feel respected when the content is drip fed exactly every 4 weeks just to make sure I pay more

    I really hope that 7.2 is a flop to put SE on a hot mess with the investors, MAYBE THEN we can see the game improve and stop getting squeezed for every penny
    (16)

  3. #73
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    275
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Remarus View Post
    Constructive criticism is how you get things done.
    I made a constructive thread on the topic of queue times, Shogun has an extensive and incredible thread on how to bring flavour back into the game

    What happens to those threads?, they get ignored because people would rather interact with a troll thread, just to tell them "stop being negative" or "give constructive feedback"
    (9)

  4. #74
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by TemporalFruitsAndVeggies View Post
    What do people actually want with encounter design? Everyone complains that the only mechanic is "walk to correct spot(s)," and I'm not about to pretend that that's not wearing thin, but back when they tried to do slightly more unique/active things, everyone whined incessantly about uptime and parses. You can't have interesting/active mechanics, tight DPS checks, and full uptime, so what's the solution people are actually looking for?
    Back in Stormblood there was a Savage raid called O8S.

    One of the mechanics was called Forsaken.

    Forsaken 1 was probably the most interesting heal check they've ever put into this game and it was more than just walking to the correct spot.

    Kefka starts by casting Heartless Archangel. This applies a debuff called Incurable that has something like...

    - A 5 second incurable debuff if you are at max HP when Heartless Archangel lands.
    - A 12 second incurable debuff if you are not at max HP when Heartless Archangel lands.

    (Numbers could be wrong it's been like 7 years since I did that fight)

    Incurable means any form of healing and shielding will not apply while you have the debuff.

    Now Heartless Archangel also drops everyone down to 1 HP. So you're at 1 HP *and* you also cannot receive any heal? And right after HA the DPS also needs to soak damage immediately?

    The solution was elegant: you have to pre-shield them enough so that they can survive some hits during Incurable. And 3 seconds after Incurable drops off, they also need to soak damage from the Kefka heads. That requires them to be healed right after Incurable. So timing is important here, where the healers have to let the heal land right as Incurable falls off, and heal enough in a short time so that the DPS can do their job. The DPS also has to pay attention to their health and pop the Kefka heads only when they are ready to soak a hit. The tankbusters will then happen, so after taking care of the DPS, the healers need to take care of healing the tank. Back then we didn't have OP heals like Macrocosmos, so it actually required multiple abilities and GCD healing. Knowing to choose the right heal - AoE or single target actually mattered for this mechanic.

    And Heartless Archangel is then casted again in like 40 seconds or something, after a gauntlet of damage, tankbusters, and heavy-hitting raidwides. In fact I think it happened like 7 seconds after an Ultima, so you have to get everyone to max HP right after a very heavy-hitting raidwide.

    Back then healers actually had to use Helios and Medica. The world top logs had 20+ casts of Aspected Benefic, Aspected Helios, and Helios.

    There are several more examples like the CC in A6S (which had an encore in E8S), the kiting in T7S, etc....
    (15)

  5. #75
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,734
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Remarus View Post
    Constructive criticism is how you get things done. Being nonconstructive and hostile about things is how you get your opinion ignored. There is a wide berth between "This is bad, this is why this is bad (with data), and here's what could be done to fix it." and "SE sucks and thinks they're all braindead morons and suckers."
    Tbh....

    Demonstrably, constructive criticism gets nothing done.

    Better probabilities in winning the lottery
    (16)

  6. #76
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    754
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    It also doesn't help that there is nary a pip from them. https://forum.square-enix.com/ffxiv/...-healer-issues

    This was probably the most constructive take on healers to put. As of know, hardly any of these issues have been addressed.

    Edit: Now this is somewhat outdated and the op is no longer subbed as far to my knowledge goes but still many points stand. Especially with the variety of attacks.
    (5)
    Last edited by Maltothoris; 03-15-2025 at 08:10 AM.

  7. #77
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by Maltothoris View Post
    It also doesn't help that there is nary a pip from them. https://forum.square-enix.com/ffxiv/...-healer-issues

    This was probably the most constructive take on healers to put. As of know, hardly any of these issues have been addressed.
    They'll never make healers good again.

    The BLM gutting shows that the healer vision is THE vision they want for EVERY job. Healers were the canary in the coal mine in ShB. People dismissed their concerns, and now the plague is coming for everyone.

    There will still be people holding out copium for 8.0 though!
    (7)

  8. #78
    Player
    Dante131's Avatar
    Join Date
    Sep 2020
    Posts
    277
    Character
    Dante Ameliev
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Remarus View Post
    Constructive criticism is how you get things done. Being nonconstructive and hostile about things is how you get your opinion ignored. There is a wide berth between "This is bad, this is why this is bad (with data), and here's what could be done to fix it." and "SE sucks and thinks they're all braindead morons and suckers."
    geez i hate this take so freakin much and i cant hear it anymore. So people did a ton of threads and spoken critiques which been constructive. Healer threads other job changes the story and its issue and even what you could do better. GUESS WAHT THEY IGNORED IT. So either they think the critique is always not constructive ( then what the hell is ) or they just dont fcking care. Here some examples when people did good critique which shouldnt be ignored

    Healer problems
    Viper
    Samurai
    blackmage
    story issues ( paceing )
    bad synchro ( EN one )
    Songs doesnt fit the situation
    blacklist is a lack
    constant ddos attacks killing rare runs
    events are very boring click quests

    want some more ? people stated what exactly the problem is what they think might be better and it got ignored and the cult of 14 tryed to shout everything down. the new way is calling everyone with critique a wow player ( how mature like it is a bad thing ) or a titanman twink a troll just doomposter. i think the most opening moment for me was when they fcked up so badly that you couldnt solve a story relevant MUST DO ali raid and when i blamed SE for it i got called a doomposter who should delete the account. I am very sorry but i dont know what you talk about when you say people are not constructive
    (13)

  9. #79
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    321
    Character
    Lua Navkov
    World
    Cuchulainn
    Main Class
    Black Mage Lv 80
    SE doesn't listen to criticism, constructive or not.

    It's pretty ironic how they claim that the ARR/HW community asked for everything they're getting right now, while so many players spent all of SHB/EW asking for more job complexity and innovative content, only for SE to do the opposite in Dawntrail.

    At the end of the day, it's all about doing what's best for SE's budget and then cherry-pick community feedback to justify their decisions. The biggest proof of that is the lobotomy of VPR, supposedly due to a single JP thread with 2 or 3 likes.
    (7)

  10. #80
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    687
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Trials and normals and dungeon bosses I think the encounter design has been improved.
    The problem is the dungeons overall suck, and there is not nearly enough of it.
    I might try savage for the first time, but I got to say the fun with extremes is at least trying to prog most if it blind. I tried M1S, and with an the studying guides and turning it into a drill, it was just so un-fun.
    So if don't need to gear up for savage, I don't see what point there is in doing any of the new instances more than once. Every bit of gear very quickly makes casual extremely boring.
    I still want a mount or something for farming normal clears. Something that's not gear, because the gear is meaningless for casual.
    (1)

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