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  1. #1
    Player
    ThurinTurambar's Avatar
    Join Date
    Apr 2023
    Posts
    132
    Character
    Thurin Turambar
    World
    Louisoix
    Main Class
    Reaper Lv 100
    I guess the 'dual-track' solution could be viable with trusts. It would be easy to make dungeon bosses do 20% of their normal damage when doing it with npcs. Casual players would get through dungeons without issues, while others who value speed would not choose trusts in first place.
    (2)

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ThurinTurambar View Post
    I guess the 'dual-track' solution could be viable with trusts. It would be easy to make dungeon bosses do 20% of their normal damage when doing it with npcs. Casual players would get through dungeons without issues, while others who value speed would not choose trusts in first place.
    Right, and it's hardly a revolutionary idea. Other MMOs have incorporated difficulty sliders for years.

    Just found this video that points out the advantages and drawbacks of such a system:

    https://youtu.be/KlVANL0r3jM?si=Tn-h5-NeR8_-W7I-
    (0)
    Last edited by Mawlzy; 03-15-2025 at 10:38 AM. Reason: added vid link